// Copyright (c) 2004 by Arthur Langereis (arthur_ext at domain xfinitegames, tld com

// 1 op = 6 ANDs, 3 SHRs, 3 SHLs, 4 assigns, 2 ADDs
// O(1)
function fast3bitlookup(b) {
var c, bi3b = 0xE994; // 0b1110 1001 1001 0100; // 3 2 2 1  2 1 1 0
c  = 3 & (bi3b >> ((b << 1) & 14));
c += 3 & (bi3b >> ((b >> 2) & 14));
c += 3 & (bi3b >> ((b >> 5) & 6));
return c;

/*
lir4,0xE994; 9 instructions, no memory access, minimal register dependence, 6 shifts, 2 adds, 1 inline assign
rlwinmr5,r3,1,28,30
rlwinmr6,r3,30,28,30
rlwinmr7,r3,27,29,30
rlwnmr8,r4,r5,30,31
rlwnmr9,r4,r6,30,31
rlwnmr10,r4,r7,30,31
addr3,r8,r9
addr3,r3,r10
*/
}

var ret = 0;
function TimeFunc(func) {
  var x, y, t;
  for(var x=0; x<500; x++)
  for(var y=0; y<256; y++) {
    ret += func(y);
  }
}

TimeFunc(fast3bitlookup);
print(ret == 512000)