/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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 * the License. You may obtain a copy of the License at
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 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is the Netscape Portable Runtime (NSPR).
 *
 * The Initial Developer of the Original Code is
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 * Portions created by the Initial Developer are Copyright (C) 1998-2000
 * the Initial Developer. All Rights Reserved.
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 *
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/*
** File:		prlock.h
** Description:	API to basic locking functions of NSPR.
**
**
** NSPR provides basic locking mechanisms for thread synchronization.  Locks 
** are lightweight resource contention controls that prevent multiple threads 
** from accessing something (code/data) simultaneously.
**/

#ifndef prlock_h___
#define prlock_h___

#include "prtypes.h"

#ifdef VBOX_WITH_XPCOM_NAMESPACE_CLEANUP
#define PR_DestroyLock VBoxNsprPR_DestroyLock
#define PR_Lock VBoxNsprPR_Lock
#define PR_NewLock VBoxNsprPR_NewLock
#define PR_Unlock VBoxNsprPR_Unlock
#endif /* VBOX_WITH_XPCOM_NAMESPACE_CLEANUP */

PR_BEGIN_EXTERN_C

/**********************************************************************/
/************************* TYPES AND CONSTANTS ************************/
/**********************************************************************/

/*
 * PRLock --
 *
 *     NSPR represents the lock as an opaque entity to the client of the
 *	   API.  All routines operate on a pointer to this opaque entity.
 */

typedef struct PRLock PRLock;

/**********************************************************************/
/****************************** FUNCTIONS *****************************/
/**********************************************************************/

/***********************************************************************
** FUNCTION:    PR_NewLock
** DESCRIPTION:
**  Returns a pointer to a newly created opaque lock object.
** INPUTS:      void
** OUTPUTS:     void
** RETURN:      PRLock*
**   If the lock can not be created because of resource constraints, NULL
**   is returned.
**  
***********************************************************************/
NSPR_API(PRLock*) PR_NewLock(void);

/***********************************************************************
** FUNCTION:    PR_DestroyLock
** DESCRIPTION:
**  Destroys a given opaque lock object.
** INPUTS:      PRLock *lock
**              Lock to be freed.
** OUTPUTS:     void
** RETURN:      None
***********************************************************************/
NSPR_API(void) PR_DestroyLock(PRLock *lock);

/***********************************************************************
** FUNCTION:    PR_Lock
** DESCRIPTION:
**  Lock a lock.
** INPUTS:      PRLock *lock
**              Lock to locked.
** OUTPUTS:     void
** RETURN:      None
***********************************************************************/
NSPR_API(void) PR_Lock(PRLock *lock);

/***********************************************************************
** FUNCTION:    PR_Unlock
** DESCRIPTION:
**  Unlock a lock.  Unlocking an unlocked lock has undefined results.
** INPUTS:      PRLock *lock
**              Lock to unlocked.
** OUTPUTS:     void
** RETURN:      PR_STATUS
**              Returns PR_FAILURE if the caller does not own the lock.
***********************************************************************/
NSPR_API(PRStatus) PR_Unlock(PRLock *lock);

PR_END_EXTERN_C

#endif /* prlock_h___ */
