openscenegraph
osg::Material Class Reference

#include <Material>

Inheritance diagram for osg::Material:
osg::StateAttribute osg::Object osg::Referenced

Public Types

enum  Face { FRONT = GL_FRONT , BACK = GL_BACK , FRONT_AND_BACK = GL_FRONT_AND_BACK }
enum  ColorMode {
  AMBIENT = GL_AMBIENT , DIFFUSE = GL_DIFFUSE , SPECULAR = GL_SPECULAR , EMISSION = GL_EMISSION ,
  AMBIENT_AND_DIFFUSE = GL_AMBIENT_AND_DIFFUSE , OFF
}
Public Types inherited from osg::StateAttribute
enum  Values {
  OFF = 0x0 , ON = 0x1 , OVERRIDE = 0x2 , PROTECTED = 0x4 ,
  INHERIT = 0x8
}
enum  Type {
  TEXTURE , POLYGONMODE , POLYGONOFFSET , MATERIAL ,
  ALPHAFUNC , ANTIALIAS , COLORTABLE , CULLFACE ,
  FOG , FRONTFACE , LIGHT , POINT ,
  LINEWIDTH , LINESTIPPLE , POLYGONSTIPPLE , SHADEMODEL ,
  TEXENV , TEXENVFILTER , TEXGEN , TEXMAT ,
  LIGHTMODEL , BLENDFUNC , BLENDEQUATION , LOGICOP ,
  STENCIL , COLORMASK , DEPTH , VIEWPORT ,
  SCISSOR , BLENDCOLOR , MULTISAMPLE , CLIPPLANE ,
  COLORMATRIX , VERTEXPROGRAM , FRAGMENTPROGRAM , POINTSPRITE ,
  PROGRAM , CLAMPCOLOR , HINT , SAMPLEMASKI ,
  PRIMITIVERESTARTINDEX , CLIPCONTROL , VALIDATOR , VIEWMATRIXEXTRACTOR ,
  OSGNV_PARAMETER_BLOCK , OSGNVEXT_TEXTURE_SHADER , OSGNVEXT_VERTEX_PROGRAM , OSGNVEXT_REGISTER_COMBINERS ,
  OSGNVCG_PROGRAM , OSGNVSLANG_PROGRAM , OSGNVPARSE_PROGRAM_PARSER , UNIFORMBUFFERBINDING ,
  TRANSFORMFEEDBACKBUFFERBINDING , ATOMICCOUNTERBUFFERBINDING , PATCH_PARAMETER , FRAME_BUFFER_OBJECT ,
  VERTEX_ATTRIB_DIVISOR , SHADERSTORAGEBUFFERBINDING , INDIRECTDRAWBUFFERBINDING , VIEWPORTINDEXED ,
  DEPTHRANGEINDEXED , SCISSORINDEXED , BINDIMAGETEXTURE , SAMPLER ,
  CAPABILITY = 100
}
typedef GLenum GLMode
typedef unsigned int GLModeValue
typedef unsigned int OverrideValue
typedef std::pair< Type, unsigned int > TypeMemberPair
typedef std::vector< StateSet * > ParentList
typedef osg::StateAttributeCallback Callback
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 Material ()
 Material (const Material &mat, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, Material, MATERIAL)
virtual int compare (const StateAttribute &sa) const
Material & operator= (const Material &rhs)
virtual bool getModeUsage (StateAttribute::ModeUsage &) const
virtual void apply (State &state) const
void setColorMode (ColorMode mode)
ColorMode getColorMode () const
void setAmbient (Face face, const Vec4 &ambient)
const Vec4 & getAmbient (Face face) const
bool getAmbientFrontAndBack () const
void setDiffuse (Face face, const Vec4 &diffuse)
const Vec4 & getDiffuse (Face face) const
bool getDiffuseFrontAndBack () const
void setSpecular (Face face, const Vec4 &specular)
const Vec4 & getSpecular (Face face) const
bool getSpecularFrontAndBack () const
void setEmission (Face face, const Vec4 &emission)
const Vec4 & getEmission (Face face) const
bool getEmissionFrontAndBack () const
void setShininess (Face face, float shininess)
float getShininess (Face face) const
bool getShininessFrontAndBack () const
void setTransparency (Face face, float trans)
void setAlpha (Face face, float alpha)
Public Member Functions inherited from osg::StateAttribute
 StateAttribute ()
 StateAttribute (const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const =0
virtual Object * clone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual StateAttribute * asStateAttribute ()
virtual const StateAttribute * asStateAttribute () const
virtual Texture * asTexture ()
virtual const Texture * asTexture () const
virtual Type getType () const =0
virtual unsigned int getMember () const
TypeMemberPair getTypeMemberPair () const
virtual bool isTextureAttribute () const
bool operator< (const StateAttribute &rhs) const
bool operator== (const StateAttribute &rhs) const
bool operator!= (const StateAttribute &rhs) const
const ParentList & getParents () const
StateSet * getParent (unsigned int i)
const StateSet * getParent (unsigned int i) const
unsigned int getNumParents () const
void setShaderComponent (ShaderComponent *sc)
ShaderComponent * getShaderComponent ()
const ShaderComponent * getShaderComponent () const
virtual bool checkValidityOfAssociatedModes (osg::State &) const
void setUpdateCallback (StateAttributeCallback *uc)
StateAttributeCallback * getUpdateCallback ()
const StateAttributeCallback * getUpdateCallback () const
void setEventCallback (StateAttributeCallback *ec)
StateAttributeCallback * getEventCallback ()
const StateAttributeCallback * getEventCallback () const
virtual void compileGLObjects (State &) const
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (State *=0) const
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
std::string getCompoundClassName () const
virtual Node * asNode ()
virtual const Node * asNode () const
virtual NodeVisitor * asNodeVisitor ()
virtual const NodeVisitor * asNodeVisitor () const
virtual StateSet * asStateSet ()
virtual const StateSet * asStateSet () const
virtual Uniform * asUniform ()
virtual const Uniform * asUniform () const
virtual Camera * asCamera ()
virtual const Camera * asCamera () const
virtual Drawable * asDrawable ()
virtual const Drawable * asDrawable () const
virtual Callback * asCallback ()
virtual const Callback * asCallback () const
virtual CallbackObject * asCallbackObject ()
virtual const CallbackObject * asCallbackObject () const
virtual UserDataContainer * asUserDataContainer ()
virtual const UserDataContainer * asUserDataContainer () const
virtual ValueObject * asValueObject ()
virtual const ValueObject * asValueObject () const
virtual Image * asImage ()
virtual const Image * asImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~Material ()
Protected Member Functions inherited from osg::StateAttribute
virtual ~StateAttribute ()
void addParent (osg::StateSet *object)
void removeParent (osg::StateSet *object)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

ColorMode _colorMode
bool _ambientFrontAndBack
Vec4 _ambientFront
Vec4 _ambientBack
bool _diffuseFrontAndBack
Vec4 _diffuseFront
Vec4 _diffuseBack
bool _specularFrontAndBack
Vec4 _specularFront
Vec4 _specularBack
bool _emissionFrontAndBack
Vec4 _emissionFront
Vec4 _emissionBack
bool _shininessFrontAndBack
float _shininessFront
float _shininessBack
Protected Attributes inherited from osg::StateAttribute
ParentList _parents
ref_ptr< ShaderComponent > _shaderComponent
ref_ptr< StateAttributeCallback > _updateCallback
ref_ptr< StateAttributeCallback > _eventCallback
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()

Detailed Description

Material - encapsulates OpenGL glMaterial state.

Member Enumeration Documentation

◆ ColorMode

Enumerator
AMBIENT 
DIFFUSE 
SPECULAR 
EMISSION 
AMBIENT_AND_DIFFUSE 
OFF 

◆ Face

Enumerator
FRONT 
BACK 
FRONT_AND_BACK 

Constructor & Destructor Documentation

◆ Material() [1/2]

osg::Material::Material ( )

◆ Material() [2/2]

◆ ~Material()

virtual osg::Material::~Material ( )
protectedvirtual

Member Function Documentation

◆ apply()

virtual void osg::Material::apply ( State & ) const
virtual

apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Reimplemented from osg::StateAttribute.

◆ compare()

◆ getAmbient()

const Vec4 & osg::Material::getAmbient ( Face face) const

◆ getAmbientFrontAndBack()

bool osg::Material::getAmbientFrontAndBack ( ) const
inline

References _ambientFrontAndBack.

◆ getColorMode()

ColorMode osg::Material::getColorMode ( ) const
inline

References _colorMode.

◆ getDiffuse()

const Vec4 & osg::Material::getDiffuse ( Face face) const

◆ getDiffuseFrontAndBack()

bool osg::Material::getDiffuseFrontAndBack ( ) const
inline

References _diffuseFrontAndBack.

◆ getEmission()

const Vec4 & osg::Material::getEmission ( Face face) const

Get the emission value for specified face.

◆ getEmissionFrontAndBack()

bool osg::Material::getEmissionFrontAndBack ( ) const
inline

Return whether emission values are equal for front and back faces or not.

References _emissionFrontAndBack.

◆ getModeUsage()

virtual bool osg::Material::getModeUsage ( StateAttribute::ModeUsage & ) const
inlinevirtual

Return the modes associated with this StateAttribute.

Reimplemented from osg::StateAttribute.

◆ getShininess()

float osg::Material::getShininess ( Face face) const

Get the shininess value for specified face.

◆ getShininessFrontAndBack()

bool osg::Material::getShininessFrontAndBack ( ) const
inline

Return whether shininess values are equal for front and back faces or not.

References _shininessFrontAndBack.

◆ getSpecular()

const Vec4 & osg::Material::getSpecular ( Face face) const

Get the specular value for specified face.

◆ getSpecularFrontAndBack()

bool osg::Material::getSpecularFrontAndBack ( ) const
inline

Return whether specular values are equal for front and back faces or not.

References _specularFrontAndBack.

◆ META_StateAttribute()

osg::Material::META_StateAttribute ( osg ,
Material ,
MATERIAL  )

◆ operator=()

Material & osg::Material::operator= ( const Material & rhs)

References Material().

◆ setAlpha()

void osg::Material::setAlpha ( Face face,
float alpha )

Set the alpha value of ambient, diffuse, specular and emission colors. Valid transparency range is 0.0 to 1.0.

◆ setAmbient()

void osg::Material::setAmbient ( Face face,
const Vec4 & ambient )

◆ setColorMode()

void osg::Material::setColorMode ( ColorMode mode)
inline

References _colorMode.

◆ setDiffuse()

void osg::Material::setDiffuse ( Face face,
const Vec4 & diffuse )

◆ setEmission()

void osg::Material::setEmission ( Face face,
const Vec4 & emission )

Set emission value of specified face(s) of the material, valid emission[0..3] range is 0.0 to 1.0.

◆ setShininess()

void osg::Material::setShininess ( Face face,
float shininess )

Set shininess of specified face(s) of the material. valid shininess range is 0.0 to 128.0.

◆ setSpecular()

void osg::Material::setSpecular ( Face face,
const Vec4 & specular )

Set specular value of specified face(s) of the material, valid specular[0..3] range is 0.0 to 1.0.

◆ setTransparency()

void osg::Material::setTransparency ( Face face,
float trans )

Set the alpha value of ambient, diffuse, specular and emission colors of specified face, to 1-transparency. Valid transparency range is 0.0 to 1.0.

Member Data Documentation

◆ _ambientBack

Vec4 osg::Material::_ambientBack
protected

Referenced by compare(), and Material().

◆ _ambientFront

Vec4 osg::Material::_ambientFront
protected

Referenced by compare(), and Material().

◆ _ambientFrontAndBack

bool osg::Material::_ambientFrontAndBack
protected

◆ _colorMode

ColorMode osg::Material::_colorMode
protected

◆ _diffuseBack

Vec4 osg::Material::_diffuseBack
protected

Referenced by compare(), and Material().

◆ _diffuseFront

Vec4 osg::Material::_diffuseFront
protected

Referenced by compare(), and Material().

◆ _diffuseFrontAndBack

bool osg::Material::_diffuseFrontAndBack
protected

◆ _emissionBack

Vec4 osg::Material::_emissionBack
protected

Referenced by compare(), and Material().

◆ _emissionFront

Vec4 osg::Material::_emissionFront
protected

Referenced by compare(), and Material().

◆ _emissionFrontAndBack

bool osg::Material::_emissionFrontAndBack
protected

◆ _shininessBack

float osg::Material::_shininessBack
protected

Referenced by compare(), and Material().

◆ _shininessFront

float osg::Material::_shininessFront
protected

Referenced by compare(), and Material().

◆ _shininessFrontAndBack

bool osg::Material::_shininessFrontAndBack
protected

◆ _specularBack

Vec4 osg::Material::_specularBack
protected

Referenced by compare(), and Material().

◆ _specularFront

Vec4 osg::Material::_specularFront
protected

Referenced by compare(), and Material().

◆ _specularFrontAndBack

bool osg::Material::_specularFrontAndBack
protected

The documentation for this class was generated from the following file: