text-2.0.2: An efficient packed Unicode text type.

Copyright | (c) 2009 2010 2011 Bryan O'Sullivan (c) 2009 Duncan Coutts (c) 2008 2009 Tom Harper (c) 2021 Andrew Lelechenko
License | BSD-style
Maintainer | bos@serpentine.com
Portability | portable
Safe Haskell | Trustworthy
Language | Haskell2010

Data.Text.Encoding

Contents

- Decoding ByteStrings to Text
  - Total Functions
    - Controllable error handling
    - Stream oriented decoding
    - Incremental UTF-8 decoding
  - Partial Functions
    - Stream oriented decoding
- Encoding Text to ByteStrings
- Encoding Text using ByteString Builders
- ByteString validation

Description

Functions for converting `Text` values to and from `ByteString`, using several standard encodings.

To gain access to a much larger family of encodings, use the text-icu package.

Synopsis

- decodeLatin1 :: ByteString -> Text
- decodeASCIIPrefix :: ByteString -> (Text, ByteString)
- decodeUtf8Lenient :: ByteString -> Text
- decodeUtf8' :: ByteString -> Either UnicodeException Text
- decodeASCII' :: ByteString -> Maybe Text
- decodeUtf8With :: OnDecodeError -> ByteString -> Text
- decodeUtf16LEWith :: OnDecodeError -> ByteString -> Text
- decodeUtf16BEWith :: OnDecodeError -> ByteString -> Text
- decodeUtf32LEWith :: OnDecodeError -> ByteString -> Text
- decodeUtf32BEWith :: OnDecodeError -> ByteString -> Text
- streamDecodeUtf8With :: OnDecodeError -> ByteString -> Decoding
- data Decoding = Some !Text !ByteString (ByteString -> Decoding)
- decodeUtf8Chunk :: ByteString -> (StrictBuilder, ByteString, Maybe Utf8State)
- decodeUtf8More :: Utf8State -> ByteString -> (StrictBuilder, ByteString, Maybe Utf8State)
- data Utf8State
- startUtf8State :: Utf8State
- data StrictBuilder
- strictBuilderToText :: StrictBuilder -> Text
- textToStrictBuilder :: Text -> StrictBuilder
- decodeASCII :: ByteString -> Text
- decodeUtf8 :: ByteString -> Text
- decodeUtf16LE :: ByteString -> Text
- decodeUtf16BE :: ByteString -> Text
- decodeUtf32LE :: ByteString -> Text
- decodeUtf32BE :: ByteString -> Text
- streamDecodeUtf8 :: ByteString -> Decoding
- encodeUtf8 :: Text -> ByteString
- encodeUtf16LE :: Text -> ByteString
- encodeUtf16BE :: Text -> ByteString
- encodeUtf32LE :: Text -> ByteString
- encodeUtf32BE :: Text -> ByteString
- encodeUtf8Builder :: Text -> Builder
- encodeUtf8BuilderEscaped :: BoundedPrim Word8 -> Text -> Builder
- validateUtf8Chunk :: ByteString -> (Int, Maybe Utf8State)
- validateUtf8More :: Utf8State -> ByteString -> (Int, Maybe Utf8State)

# Decoding ByteStrings to Text

All of the single-parameter functions for decoding bytestrings encoded in one of the Unicode Transformation Formats (UTF) operate in a strict mode: each will throw an exception if given invalid input.

Each function has a variant, whose name is suffixed with -`With`, that gives greater control over the handling of decoding errors. For instance, `decodeUtf8` will throw an exception, but `decodeUtf8With` allows the programmer to determine what to do on a decoding error.

## Total Functions

These functions facilitate total decoding and should be preferred over their partial counterparts.

decodeLatin1 :: ByteString -> Text Source #

Decode a `ByteString` containing Latin-1 (aka ISO-8859-1) encoded text.

`decodeLatin1` is semantically equivalent to `Data.Text.pack . Data.ByteString.Char8.unpack`

This is a total function. However, bear in mind that decoding Latin-1 (non-ASCII) characters to UTf-8 requires actual work and is not just buffer copying.

decodeASCIIPrefix :: ByteString -> (Text, ByteString) Source #

Decode a `ByteString` containing ASCII text.

This is a total function which returns a pair of the longest ASCII prefix as `Text`, and the remaining suffix as `ByteString`.

Important note: the pair is lazy. This lets you check for errors by testing whether the second component is empty, without forcing the first component (which does a copy). To drop references to the input bytestring, force the prefix (using `seq` or `BangPatterns`) and drop references to the suffix.

### Properties

- If `(prefix, suffix) = decodeAsciiPrefix s`, then ``encodeUtf8` prefix <> suffix = s`.
- Either `suffix` is empty, or ``head` suffix > 127`.

Since: text-2.0.2

decodeUtf8Lenient :: ByteString -> Text Source #

Decode a `ByteString` containing UTF-8 encoded text.

Any invalid input bytes will be replaced with the Unicode replacement character U+FFFD.

decodeUtf8' :: ByteString -> Either UnicodeException Text Source #

Decode a `ByteString` containing UTF-8 encoded text.

If the input contains any invalid UTF-8 data, the relevant exception will be returned, otherwise the decoded text.

decodeASCII' :: ByteString -> Maybe Text Source #

Decode a `ByteString` containing 7-bit ASCII encoded text.

This is a total function which returns either the `ByteString` converted to a `Text` containing ASCII text, or `Nothing`.

Use `decodeASCIIPrefix` to retain the longest ASCII prefix for an invalid input instead of discarding it.

Since: text-2.0.2

### Controllable error handling

decodeUtf8With :: OnDecodeError -> ByteString -> Text Source #

Decode a `ByteString` containing UTF-8 encoded text.

Surrogate code points in replacement character returned by `OnDecodeError` will be automatically remapped to the replacement char `U+FFFD`.

decodeUtf16LEWith :: OnDecodeError -> ByteString -> Text Source #

Decode text from little endian UTF-16 encoding.

decodeUtf16BEWith :: OnDecodeError -> ByteString -> Text Source #

Decode text from big endian UTF-16 encoding.

decodeUtf32LEWith :: OnDecodeError -> ByteString -> Text Source #

Decode text from little endian UTF-32 encoding.

decodeUtf32BEWith :: OnDecodeError -> ByteString -> Text Source #

Decode text from big endian UTF-32 encoding.

### Stream oriented decoding

The `streamDecodeUtf8` and `streamDecodeUtf8With` functions accept a `ByteString` that represents a possibly incomplete input (e.g. a packet from a network stream) that may not end on a UTF-8 boundary.

1. The maximal prefix of `Text` that could be decoded from the given input.
2. The suffix of the `ByteString` that could not be decoded due to insufficient input.
3. A function that accepts another `ByteString`. That string will be assumed to directly follow the string that was passed as input to the original function, and it will in turn be decoded.

To help understand the use of these functions, consider the Unicode string `"hi ☃"`. If encoded as UTF-8, this becomes `"hi \xe2\x98\x83"`; the final `'☃'` is encoded as 3 bytes.

Now suppose that we receive this encoded string as 3 packets that are split up on untidy boundaries: `["hi \xe2", "\x98", "\x83"]`. We cannot decode the entire Unicode string until we have received all three packets, but we would like to make progress as we receive each one.

    ghci> let s0@(Some _ _ f0) = streamDecodeUtf8 "hi \xe2"
    ghci> s0
    Some "hi " "\xe2" _

We use the continuation `f0` to decode our second packet.

    ghci> let s1@(Some _ _ f1) = f0 "\x98"
    ghci> s1
    Some "" "\xe2\x98"

We could not give `f0` enough input to decode anything, so it returned an empty string. Once we feed our second continuation `f1` the last byte of input, it will make progress.

    ghci> let s2@(Some _ _ f2) = f1 "\x83"
    ghci> s2
    Some "\x2603" "" _

If given invalid input, an exception will be thrown by the function or continuation where it is encountered.

streamDecodeUtf8With :: OnDecodeError -> ByteString -> Decoding Source #

Decode, in a stream oriented way, a lazy `ByteString` containing UTF-8 encoded text.

Since: text-1.0.0.0

data Decoding Source #

A stream oriented decoding result.

Since: text-1.0.0.0

Constructors

Some !Text !ByteString (ByteString -> Decoding) |

#### Instances

Instances details

Show Decoding Source # |
Instance details Defined in Data.Text.Encoding Methods showsPrec :: Int -> Decoding -> ShowS Source # show :: Decoding -> String Source # showList :: [Decoding] -> ShowS Source #

### Incremental UTF-8 decoding

The functions `decodeUtf8Chunk` and `decodeUtf8More` provide more control for error-handling and streaming.

- Those functions return an UTF-8 prefix of the given `ByteString` up to the next error. For example this lets you insert or delete arbitrary text, or do some stateful operations before resuming, such as keeping track of error locations. In contrast, the older stream-oriented interface only lets you substitute a single fixed `Char` for each invalid byte in `OnDecodeError`.
- That prefix is encoded as a `StrictBuilder`, so you can accumulate chunks before doing the copying work to construct a `Text`, or you can output decoded fragments immediately as a lazy `Text`.

For even lower-level primitives, see `validateUtf8Chunk` and `validateUtf8More`.

decodeUtf8Chunk :: ByteString -> (StrictBuilder, ByteString, Maybe Utf8State) Source #

Decode a chunk of UTF-8 text. To be continued with `decodeUtf8More`.

See `decodeUtf8More` for details on the result.

### Properties

    decodeUtf8Chunk = decodeUtf8More startUtf8State

Given:

    decodeUtf8Chunk chunk = (builder, rest, ms)

`builder` is a prefix and `rest` is a suffix of `chunk`.

    encodeUtf8 (strictBuilderToText builder) <> rest = chunk

Since: text-2.0.2

decodeUtf8More :: Utf8State -> ByteString -> (StrictBuilder, ByteString, Maybe Utf8State) Source #

Decode another chunk in an ongoing UTF-8 stream.

Returns a triple:

1. A `StrictBuilder` for the decoded chunk of text. You can accumulate chunks with `(`<>`)` or output them with `toText`.
2. The undecoded remainder of the given chunk, for diagnosing errors and resuming (presumably after skipping some bytes).
3. `Just` the new state, or `Nothing` if an invalid byte was encountered (it will be within the first 4 bytes of the undecoded remainder).

### Properties

Given:

    (pre, suf, ms) = decodeUtf8More s chunk

1. If the output `pre` is nonempty (alternatively, if `length chunk > length suf`)

       s2b pre `append` suf = p2b s `append` chunk

   where

       s2b = encodeUtf8 . toText
       p2b = partUtf8ToByteString

2. If the output `pre` is empty (alternatively, if `length chunk = length suf`)

       suf = chunk

3. Decoding chunks separately is equivalent to decoding their concatenation.

   Given:

       (pre1, suf1, Just s1) = decodeUtf8More s chunk1
       (pre2, suf2,     ms2) = decodeUtf8More s1 chunk2
       (pre3, suf3,     ms3) = decodeUtf8More s (chunk1 `B.append` chunk2)

   we have:

       s2b (pre1 <> pre2) = s2b pre3
       ms2 = ms3

data Utf8State Source #

State of decoding a `ByteString` in UTF-8. Enables incremental decoding (`validateUtf8Chunk`, `validateUtf8More`, `decodeUtf8Chunk`, `decodeUtf8More`).

Since: text-2.0.2

#### Instances

Instances details

Show Utf8State Source # |
Instance details Defined in Data.Text.Internal.Encoding Methods showsPrec :: Int -> Utf8State -> ShowS Source # show :: Utf8State -> String Source # showList :: [Utf8State] -> ShowS Source #
Eq Utf8State Source # |
Instance details Defined in Data.Text.Internal.Encoding Methods (==) :: Utf8State -> Utf8State -> Bool Source # (/=) :: Utf8State -> Utf8State -> Bool Source #

startUtf8State :: Utf8State Source #

Initial `Utf8State`.

Since: text-2.0.2

data StrictBuilder Source #

A delayed representation of strict `Text`.

Since: text-2.0.2

#### Instances

Instances details

Monoid StrictBuilder Source # |
Instance details Defined in Data.Text.Internal.StrictBuilder Methods mempty :: StrictBuilder Source # mappend :: StrictBuilder -> StrictBuilder -> StrictBuilder Source # mconcat :: [StrictBuilder] -> StrictBuilder Source #
Semigroup StrictBuilder Source # | Concatenation of `StrictBuilder` is right-biased: the right builder will be run first. This allows a builder to run tail-recursively when it was accumulated left-to-right.
Instance details Defined in Data.Text.Internal.StrictBuilder Methods (<>) :: StrictBuilder -> StrictBuilder -> StrictBuilder Source # sconcat :: NonEmpty StrictBuilder -> StrictBuilder Source # stimes :: Integral b => b -> StrictBuilder -> StrictBuilder Source #

strictBuilderToText :: StrictBuilder -> Text Source #

Use `StrictBuilder` to build `Text`.

Since: text-2.0.2

textToStrictBuilder :: Text -> StrictBuilder Source #

Copy `Text` in a `StrictBuilder`

Since: text-2.0.2

## Partial Functions

These functions are partial and should only be used with great caution (preferably not at all). See Data.Text.Encoding for better solutions.

decodeASCII :: ByteString -> Text Source #

Decode a `ByteString` containing 7-bit ASCII encoded text.

This is a partial function: it checks that input does not contain anything except ASCII and copies buffer or throws an error otherwise.

decodeUtf8 :: ByteString -> Text Source #

Decode a `ByteString` containing UTF-8 encoded text that is known to be valid.

If the input contains any invalid UTF-8 data, an exception will be thrown that cannot be caught in pure code. For more control over the handling of invalid data, use `decodeUtf8'` or `decodeUtf8With`.

This is a partial function: it checks that input is a well-formed UTF-8 sequence and copies buffer or throws an error otherwise.

decodeUtf16LE :: ByteString -> Text Source #

Decode text from little endian UTF-16 encoding.

If the input contains any invalid little endian UTF-16 data, an exception will be thrown. For more control over the handling of invalid data, use `decodeUtf16LEWith`.

decodeUtf16BE :: ByteString -> Text Source #

Decode text from big endian UTF-16 encoding.

If the input contains any invalid big endian UTF-16 data, an exception will be thrown. For more control over the handling of invalid data, use `decodeUtf16BEWith`.

decodeUtf32LE :: ByteString -> Text Source #

Decode text from little endian UTF-32 encoding.

If the input contains any invalid little endian UTF-32 data, an exception will be thrown. For more control over the handling of invalid data, use `decodeUtf32LEWith`.

decodeUtf32BE :: ByteString -> Text Source #

Decode text from big endian UTF-32 encoding.

If the input contains any invalid big endian UTF-32 data, an exception will be thrown. For more control over the handling of invalid data, use `decodeUtf32BEWith`.

### Stream oriented decoding

streamDecodeUtf8 :: ByteString -> Decoding Source #

Decode, in a stream oriented way, a `ByteString` containing UTF-8 encoded text that is known to be valid.

If the input contains any invalid UTF-8 data, an exception will be thrown (either by this function or a continuation) that cannot be caught in pure code. For more control over the handling of invalid data, use `streamDecodeUtf8With`.

Since: text-1.0.0.0

# Encoding Text to ByteStrings

encodeUtf8 :: Text -> ByteString Source #

Encode text using UTF-8 encoding.

encodeUtf16LE :: Text -> ByteString Source #

Encode text using little endian UTF-16 encoding.

encodeUtf16BE :: Text -> ByteString Source #

Encode text using big endian UTF-16 encoding.

encodeUtf32LE :: Text -> ByteString Source #

Encode text using little endian UTF-32 encoding.

encodeUtf32BE :: Text -> ByteString Source #

Encode text using big endian UTF-32 encoding.

# Encoding Text using ByteString Builders

encodeUtf8Builder :: Text -> Builder Source #

Encode text to a ByteString `Builder` using UTF-8 encoding.

Since: text-1.1.0.0

encodeUtf8BuilderEscaped :: BoundedPrim Word8 -> Text -> Builder Source #

Encode text using UTF-8 encoding and escape the ASCII characters using a `BoundedPrim`.

Use this function is to implement efficient encoders for text-based formats like JSON or HTML.

Since: text-1.1.0.0

# ByteString validation

These functions are for validating `ByteString`s as encoded text.

validateUtf8Chunk :: ByteString -> (Int, Maybe Utf8State) Source #

Validate a `ByteString` as UTF-8-encoded text. To be continued using `validateUtf8More`.

See also `validateUtf8More` for details on the result of this function.

    validateUtf8Chunk = validateUtf8More startUtf8State

### Properties

Given:

    validateUtf8Chunk chunk = (n, ms)

- The prefix is valid UTF-8. In particular, it should be accepted by this validation:

      validateUtf8Chunk (take n chunk) = (n, Just startUtf8State)

validateUtf8More :: Utf8State -> ByteString -> (Int, Maybe Utf8State) Source #

Validate another `ByteString` chunk in an ongoing stream of UTF-8-encoded text.

Returns a pair:

1. The first component `n` is the end position, relative to the current chunk, of the longest prefix of the accumulated bytestring which is valid UTF-8. `n` may be negative: that happens when an incomplete code point started in a previous chunk and is not completed by the current chunk (either that code point is still incomplete, or it is broken by an invalid byte).

2. The second component `ms` indicates the following:

   - if `ms = Nothing`, the remainder of the chunk contains an invalid byte, within four bytes from position `n`;
   - if `ms = Just s'`, you can carry on validating another chunk by calling `validateUtf8More` with the new state `s'`.

### Properties

Given:

    validateUtf8More s chunk = (n, ms)

- If the chunk is invalid, it cannot be extended to be valid.

      ms = Nothing
      ==> validateUtf8More s (chunk <> more) = (n, Nothing)

- Validating two chunks sequentially is the same as validating them together at once:

      ms = Just s'
      ==> validateUtf8More s (chunk <> more) = first (length chunk +) (validateUtf8More s' more)