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## Table

# Struct Table

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    struct Table {
        alignment: Vec<Alignment>,
        rows: Vec<Vec<String>>,
        row: Vec<String>,
        cell: String,
    }

## Fields§

§`alignment: Vec<Alignment>`§`rows: Vec<Vec<String>>`§`row: Vec<String>`§`cell: String`

## Implementations§

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### impl Table

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#### fn new() -> Table

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#### fn process( &mut self, parser: &mut Box<dyn Iterator<Item = (Event<'_>, Range<usize>)> + '_>, indent: usize, ) -> Result<String, Error>

Processes table events and generates a text table.

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#### fn render(&self, indent: usize) -> Result<String, Error>

## Auto Trait Implementations§

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### impl Freeze for Table

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### impl RefUnwindSafe for Table

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### impl Send for Table

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### impl Sync for Table

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### impl Unpin for Table

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### impl UnsafeUnpin for Table

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### impl UnwindSafe for Table

## Blanket Implementations§

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### impl<T> Any for T
where T: 'static + ?Sized,

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#### fn type_id(&self) -> TypeId

Gets the `TypeId` of `self`. Read more
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### impl<T> Borrow<T> for T
where T: ?Sized,

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#### fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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### impl<T> BorrowMut<T> for T
where T: ?Sized,

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#### fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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### impl<T> From<T> for T

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#### fn from(t: T) -> T

Returns the argument unchanged.

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### impl<T, U> Into<U> for T
where U: From<T>,

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#### fn into(self) -> U

Calls `U::from(self)`.

That is, this conversion is whatever the implementation of `From<T> for U` chooses to do.

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### impl<T, U> TryFrom<U> for T
where U: Into<T>,

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#### type Error = Infallible

The type returned in the event of a conversion error.
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#### fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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### impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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#### type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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#### fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

## Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain `repr(...)` attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 96 bytes