## HeapJob

# Struct HeapJob

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    pub(crate) struct HeapJob<BODY>where
        BODY: FnOnce(JobRefId) + Send,{
        job: BODY,
        tlv: Tlv,
    }

Expand description

Represents a job stored in the heap. Used to implement `scope`. Unlike `StackJob`, when executed, `HeapJob` simply invokes a closure, which then triggers the appropriate logic to signal that the job executed.

(Probably `StackJob` should be refactored in a similar fashion.)

## Fields§

§`job: BODY`§`tlv: Tlv`

## Implementations§

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### impl<BODY> HeapJob<BODY>
where BODY: FnOnce(JobRefId) + Send,

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#### pub(crate) fn new(tlv: Tlv, job: BODY) -> Box<Self>

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#### pub(crate) unsafe fn into_job_ref(self: Box<Self>) -> JobRef

Creates a `JobRef` from this job – note that this hides all lifetimes, so it is up to you to ensure that this JobRef doesn’t outlive any data that it closes over.

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#### pub(crate) fn into_static_job_ref(self: Box<Self>) -> JobRef
where BODY: 'static,

Creates a static `JobRef` from this job.

## Trait Implementations§

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### impl<BODY> Job for HeapJob<BODY>
where BODY: FnOnce(JobRefId) + Send,

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#### unsafe fn execute(this: *const ())

Unsafe: this may be called from a different thread than the one which scheduled the job, so the implementer must ensure the appropriate traits are met, whether `Send`, `Sync`, or both.

## Auto Trait Implementations§

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### impl<BODY> Freeze for HeapJob<BODY>
where BODY: Freeze,

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### impl<BODY> RefUnwindSafe for HeapJob<BODY>
where BODY: RefUnwindSafe,

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### impl<BODY> Send for HeapJob<BODY>

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### impl<BODY> Sync for HeapJob<BODY>
where BODY: Sync,

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### impl<BODY> Unpin for HeapJob<BODY>
where BODY: Unpin,

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### impl<BODY> UnwindSafe for HeapJob<BODY>
where BODY: UnwindSafe,

## Blanket Implementations§

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### impl<T> Any for T
where T: 'static + ?Sized,

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#### fn type_id(&self) -> TypeId

Gets the `TypeId` of `self`. Read more
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### impl<T> Borrow<T> for T
where T: ?Sized,

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#### fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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### impl<T> BorrowMut<T> for T
where T: ?Sized,

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#### fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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### impl<T> From<T> for T

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#### fn from(t: T) -> T

Returns the argument unchanged.

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### impl<T, U> Into<U> for T
where U: From<T>,

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#### fn into(self) -> U

Calls `U::from(self)`.

That is, this conversion is whatever the implementation of `From<T> for U` chooses to do.

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### impl<T> Pointable for T

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#### const ALIGN: usize

The alignment of pointer.
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#### type Init = T

The type for initializers.
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#### unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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#### unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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#### unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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#### unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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### impl<T, U> TryFrom<U> for T
where U: Into<T>,

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#### type Error = Infallible

The type returned in the event of a conversion error.
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#### fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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### impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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#### type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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#### fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

## Layout§

Note: Unable to compute type layout, possibly due to this type having generic parameters. Layout can only be computed for concrete, fully-instantiated types.