[scenario_execution.actions]
delete_entity = scenario_execution_sim.actions.delete_entity:DeleteEntity
load_world = scenario_execution_sim.actions.load_world:LoadWorld
reset_simulation = scenario_execution_sim.actions.reset_simulation:ResetSimulation
set_entity_state = scenario_execution_sim.actions.set_entity_state:SetEntityState
set_simulation_state = scenario_execution_sim.actions.set_simulation_state:SetSimulationState
spawn_entity = scenario_execution_sim.actions.spawn_entity:SpawnEntity
step_simulation = scenario_execution_sim.actions.step_simulation:StepSimulation
unload_world = scenario_execution_sim.actions.unload_world:UnloadWorld

[scenario_execution.osc_libraries]
sim = scenario_execution_sim.get_osc_library:get_sim_library
