Bullet Collision Detection & Physics Library
btSimulationIslandManagerMt::IslandCallback Struct Referenceabstract

#include <btSimulationIslandManagerMt.h>

Inheritance diagram for btSimulationIslandManagerMt::IslandCallback:

Public Member Functions

virtual ~IslandCallback ()
 
virtual void processIsland (btCollisionObject **bodies, int numBodies, btPersistentManifold **manifolds, int numManifolds, btTypedConstraint **constraints, int numConstraints, int islandId)=0
 

Detailed Description

Definition at line 48 of file btSimulationIslandManagerMt.h.

Constructor & Destructor Documentation

◆ ~IslandCallback()

virtual btSimulationIslandManagerMt::IslandCallback::~IslandCallback ( )
inlinevirtual

Definition at line 50 of file btSimulationIslandManagerMt.h.

Member Function Documentation

◆ processIsland()

virtual void btSimulationIslandManagerMt::IslandCallback::processIsland ( btCollisionObject ** bodies,
int numBodies,
btPersistentManifold ** manifolds,
int numManifolds,
btTypedConstraint ** constraints,
int numConstraints,
int islandId )
pure virtual

The documentation for this struct was generated from the following file: