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Bullet Collision Detection & Physics Library
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#include "btSoftBodyInternals.h"#include "BulletSoftBody/btSoftBodySolvers.h"#include "btSoftBodyData.h"#include "LinearMath/btSerializer.h"#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"#include "BulletDynamics/Featherstone/btMultiBodyConstraint.h"
Go to the source code of this file.
Classes | |
| struct | NodeLinks |
Macros | |
| #define | IDX(_x_, _y_) |
| #define | NEXTRAND (seed=(1664525L*seed+1013904223L)&0xffffffff) |
| #define | PTR2IDX(_p_, _b_) |
| #define | IDX2PTR(_p_, _b_) |
| #define IDX | ( | _x_, | |
| _y_ ) |
| #define IDX2PTR | ( | _p_, | |
| _b_ ) |
| #define NEXTRAND (seed=(1664525L*seed+1013904223L)&0xffffffff) |
| #define PTR2IDX | ( | _p_, | |
| _b_ ) |