Bullet Collision Detection & Physics Library
btConvex2dShape.cpp
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#include "btConvex2dShape.h"
17
23
27
28
29
31{
32 return m_childConvexShape->localGetSupportingVertexWithoutMargin(vec);
33}
34
35void btConvex2dShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
36{
37 m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors,supportVerticesOut,numVectors);
38}
39
40
42{
43 return m_childConvexShape->localGetSupportingVertex(vec);
44}
45
46
48{
50 m_childConvexShape->calculateLocalInertia(mass,inertia);
51}
52
53
55void btConvex2dShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
56{
57 m_childConvexShape->getAabb(t,aabbMin,aabbMax);
58}
59
60void btConvex2dShape::getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
61{
62 m_childConvexShape->getAabbSlow(t,aabbMin,aabbMax);
63}
64
66{
67 m_childConvexShape->setLocalScaling(scaling);
68}
69
71{
72 return m_childConvexShape->getLocalScaling();
73}
74
76{
77 m_childConvexShape->setMargin(margin);
78}
80{
81 return m_childConvexShape->getMargin();
82}
83
85{
86 return m_childConvexShape->getNumPreferredPenetrationDirections();
87}
88
89void btConvex2dShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
90{
91 m_childConvexShape->getPreferredPenetrationDirection(index,penetrationVector);
92}
@ CONVEX_2D_SHAPE_PROXYTYPE
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:292
virtual const btVector3 & getLocalScaling() const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual ~btConvex2dShape()
void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicat...
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
virtual void setMargin(btScalar margin)
virtual void setLocalScaling(const btVector3 &scaling)
virtual btScalar getMargin() const
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
virtual void getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const
btConvexShape * m_childConvexShape
virtual void calculateLocalInertia(btScalar mass, btVector3 &inertia) const
virtual void getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
btConvex2dShape(btConvexShape *convexChildShape)
virtual int getNumPreferredPenetrationDirections() const
btConvexShape()
not supported on IBM SDK, until we fix the alignment of btVector3
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:34
btVector3 can be used to represent 3D points and vectors.
Definition btVector3.h:84