16#ifndef BT_CONTACT_CONSTRAINT_H
17#define BT_CONTACT_CONSTRAINT_H
52 virtual void getInfo1 (btConstraintInfo1* info);
54 virtual void getInfo2 (btConstraintInfo2* info);
57 virtual void buildJacobian();
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)
btCollisionObject can be used to manage collision detection objects.
btPersistentManifold is a contact point cache, it stays persistent as long as objects are overlapping...
The btRigidBody is the main class for rigid body objects.
btTypedConstraint(btTypedConstraintType type, btRigidBody &rbA)
btVector3 can be used to represent 3D points and vectors.