Program sfdepth2time | Conversion from depth to time in a V(z) medium.
[SYNOPSIS]
sfdepth2time < in.rsf velocity=velocity.rsf > out.rsf nt= dt= t0= slow=n eps=0.01
[COMMENTS]

Transforms function of z to function of

tau = Integral[2/v[x,n],{n,0,z}]

[PARAMETERS]
float   | dt | = |   | 	Time sampling (default is d1) 
float   | eps | =0.01 |   | 	smoothness parameter 
int     | nt | = |   | 	Number of points in time (default is n1) 
bool    | slow | =n |  [y/n] | 	y: slowness, n: velocity 
float   | t0 | = |   | 	Time origin (default is 0) 
file    | velocity | = |   | 	auxiliary input file name
[DIRECTORY]
system/seismic
