sfdrayinte
(4.2-git)
index
user/llisiw/Mdrayinte.c
2D Dynamic Ray Tracing
Synopsis
sfdrayinte < in.rsf > out.rsf deriv=deriv.rsf t0=0. shift=1. source=o[1]+(n[1]-1)/2*d[1]
Parameters
string
deriv=
auxiliary input file name
float
shift=1.
complex source shift
float
source=o[1]+(n[1]-1)/2*d[1]
source location
float
t0=0.
time origin at source