sfdepth2time
(4.2-git)
index
system/seismic/Mdepth2time.c
Conversion from depth to time in a V(z) medium.
Synopsis
sfdepth2time < in.rsf velocity=velocity.rsf > out.rsf nt= dt= t0= slow=n eps=0.01
Transforms function of z to function of
tau = Integral[2/v[x,n],{n,0,z}]
Parameters
float
dt=
Time sampling (default is d1)
float
eps=0.01
smoothness parameter
int
nt=
Number of points in time (default is n1)
bool
slow=n
[y/n]
y: slowness, n: velocity
float
t0=
Time origin (default is 0)
file
velocity=
auxiliary input file name
Used In
CWP
geo2007StereographicImagingCondition/flat4
geo2007StereographicImagingCondition/gaus1
geo2008NumericWEMVAoperators/flatWEMVA
geo2008NumericWEMVAoperators/saltWEMVA