sfdepth2time (4.2-git)
index
system/seismic/Mdepth2time.c
Conversion from depth to time in a V(z) medium.

 
Synopsis
        sfdepth2time < in.rsf velocity=velocity.rsf > out.rsf nt= dt= t0= slow=n eps=0.01

Transforms function of z to function of

tau = Integral[2/v[x,n],{n,0,z}]

 
Parameters
       
 
float dt=
Time sampling (default is d1)
 
float eps=0.01
smoothness parameter
 
int nt=
Number of points in time (default is n1)
 
bool slow=n [y/n]
y: slowness, n: velocity
 
float t0=
Time origin (default is 0)
 
file velocity=
auxiliary input file name

 
Used In
       

 
CWP
        geo2007StereographicImagingCondition/flat4
geo2007StereographicImagingCondition/gaus1
geo2008NumericWEMVAoperators/flatWEMVA
geo2008NumericWEMVAoperators/saltWEMVA