#include <TileFutureManager.h>
◆ TileFutureManager() [1/2]
| TileFutureManager::TileFutureManager |
( |
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default |
◆ TileFutureManager() [2/2]
◆ add()
| void TileFutureManager::add |
( |
uint16_t | tile_id, |
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tf::Future< void > | future ) |
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inline |
◆ cancelAll()
| void TileFutureManager::cancelAll |
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inline |
◆ clear()
| void TileFutureManager::clear |
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inline |
◆ empty()
| bool TileFutureManager::empty |
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const |
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inline |
◆ operator=()
◆ wait() [1/2]
| void TileFutureManager::wait |
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inline |
◆ wait() [2/2]
| bool TileFutureManager::wait |
( |
uint16_t | tile_id | ) |
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inline |
◆ waitAndClear() [1/2]
| void TileFutureManager::waitAndClear |
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inline |
◆ waitAndClear() [2/2]
| void TileFutureManager::waitAndClear |
( |
uint16_t | tileIndex | ) |
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inline |
◆ mutex_
| std::mutex TileFutureManager::mutex_ |
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mutableprivate |
◆ tileFutures_
| std::unordered_map<uint16_t, tf::Future<void> > TileFutureManager::tileFutures_ |
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private |
The documentation for this class was generated from the following file: