1#ifndef COIN_SOPICKEDPOINT_H
2#define COIN_SOPICKEDPOINT_H
36#include <Inventor/SbBasic.h>
37#include <Inventor/SbVec3f.h>
38#include <Inventor/SbVec4f.h>
39#include <Inventor/lists/SoDetailList.h>
40#include <Inventor/SbViewportRegion.h>
79 SbVec4f texCoords, objTexCoords;
88 void applyMatrixAction(
const SoNode *
const node)
const;
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
The SoDetailList class is a container for pointers to SoDetail objects.
Definition SoDetailList.h:40
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
const SbMatrix & getObjectToWorld(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:225
const SbVec3f & getPoint() const
Definition SoPickedPoint.cpp:155
const SbVec4f & getTextureCoords() const
Definition SoPickedPoint.cpp:173
const SbVec3f & getNormal() const
Definition SoPickedPoint.cpp:164
void setObjectTextureCoords(const SbVec4f &texCoords)
Definition SoPickedPoint.cpp:331
SbVec3f getObjectNormal(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:292
SbVec4f getObjectTextureCoords(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:307
void setMaterialIndex(const int index)
Definition SoPickedPoint.cpp:341
const SbMatrix & getObjectToImage(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:249
void setObjectNormal(const SbVec3f &normal)
Definition SoPickedPoint.cpp:321
const SoDetail * getDetail(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:212
SbVec3f getObjectPoint(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:276
int getMaterialIndex() const
Definition SoPickedPoint.cpp:182
SbBool isOnGeometry() const
Definition SoPickedPoint.cpp:202
SoPickedPoint * copy() const
Definition SoPickedPoint.cpp:146
const SbMatrix & getWorldToObject(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:237
SoPath * getPath() const
Definition SoPickedPoint.cpp:191
void setDetail(SoDetail *detail, SoNode *node)
Definition SoPickedPoint.cpp:352
SoPickedPoint(const SoPickedPoint &pp)
Definition SoPickedPoint.cpp:80
const SbMatrix & getImageToObject(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:261
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44