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SoProjectionMatrixElement.h
1#ifndef COIN_SOPROJECTIONMATRIXELEMENT_H
2#define COIN_SOPROJECTIONMATRIXELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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34\**************************************************************************/
35
36#include <Inventor/elements/SoReplacedElement.h>
37#include <Inventor/SbMatrix.h>
38
39class COIN_DLL_API SoProjectionMatrixElement : public SoReplacedElement {
40 typedef SoReplacedElement inherited;
41
42 SO_ELEMENT_HEADER(SoProjectionMatrixElement);
43public:
44 static void initClass(void);
45protected:
46 virtual ~SoProjectionMatrixElement();
47
48public:
49 virtual void init(SoState * state);
50
51 static void set(SoState * const state, SoNode * const node,
52 const SbMatrix & matrix);
53 static const SbMatrix &get(SoState * const state);
54
55protected:
57 virtual void setElt(SbMatrix const & matrix);
58
59};
60
61#endif // !COIN_SOPROJECTIONMATRIXELEMENT_H
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
virtual void setElt(SbMatrix const &matrix)
Definition SoProjectionMatrixElement.cpp:112
SbMatrix projectionMatrix
Definition SoProjectionMatrixElement.h:56
static const SbMatrix & get(SoState *const state)
Definition SoProjectionMatrixElement.cpp:96
static void set(SoState *const state, SoNode *const node, const SbMatrix &matrix)
Definition SoProjectionMatrixElement.cpp:78
static void initClass(void)
Definition SoReplacedElement.cpp:77
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:91