1#ifndef COIN_SOPOINTLIGHTMANIP_H
2#define COIN_SOPOINTLIGHTMANIP_H
36#include <Inventor/nodes/SoPointLight.h>
37#include <Inventor/tools/SbLazyPimplPtr.h>
39#include <Inventor/draggers/SoDragger.h>
47class SoPointLightManipP;
89 void attachSensors(
const SbBool onoff);
Definition SbLazyPimplPtr.h:56
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoChildList class is a container for node children.
Definition SoChildList.h:42
The SoDragger class is the base class for all draggers.
Definition SoDragger.h:62
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:43
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
virtual void callback(SoCallbackAction *action)
Definition SoLight.cpp:143
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1366
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1132
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:914
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1483
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1221
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
SoDragger * getDragger(void)
Definition SoPointLightManip.cpp:168
SoChildList * children
Definition SoPointLightManip.h:86
SbBool replaceManip(SoPath *path, SoPointLight *newone) const
Definition commoncode.cpp:177
SoFieldSensor * locationFieldSensor
Definition SoPointLightManip.h:84
SbBool replaceNode(SoPath *path)
Definition SoPointLightManip.cpp:190
static void transferFieldValues(const SoPointLight *from, SoPointLight *to)
Definition SoPointLightManip.cpp:430
static void valueChangedCB(void *f, SoDragger *d)
Definition SoPointLightManip.cpp:372
SoFieldSensor * colorFieldSensor
Definition SoPointLightManip.h:85
SoPointLightManip(void)
Definition SoPointLightManip.cpp:111
void setDragger(SoDragger *newdragger)
Definition SoPointLightManip.cpp:144
static void fieldSensorCB(void *f, SoSensor *d)
Definition SoPointLightManip.cpp:390
SoPointLight(void)
Definition SoPointLight.cpp:93
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoPointLight.cpp:111
virtual void GLRender(SoGLRenderAction *action)
Definition SoPointLight.cpp:118
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50