1#ifndef COIN_SOAUDIORENDERACTION_H
2#define COIN_SOAUDIORENDERACTION_H
36#include <Inventor/actions/SoAction.h>
37#include <Inventor/actions/SoSubAction.h>
38#include <Inventor/tools/SbLazyPimplPtr.h>
40class SoAudioRenderActionP;
42class COIN_DLL_API SoAudioRenderAction :
public SoAction {
45 SO_ACTION_HEADER(SoAudioRenderAction);
50 SoAudioRenderAction(
void);
51 virtual ~SoAudioRenderAction(
void);
63 SoAudioRenderAction(
const SoAudioRenderAction & rhs);
64 SoAudioRenderAction & operator = (
const SoAudioRenderAction & rhs);
Definition SbLazyPimplPtr.h:56
static void initClass(void)
Definition SoAction.cpp:370
SoAction(void)
Definition SoAction.cpp:337
virtual void beginTraversal(SoNode *node)
Definition SoAction.cpp:1269
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56