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SoGLModelMatrixElement Class Reference

The SoGLModelMatrixElement class is yet to be documented. More...

#include <Inventor/elements/SoGLModelMatrixElement.h>

Inheritance diagram for SoGLModelMatrixElement:
SoModelMatrixElement SoAccumulatedElement SoElement

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
virtual void push (SoState *state)
 FIXME: write doc.
virtual void pop (SoState *state, const SoElement *prevTopElement)
 FIXME: write doc.
Public Member Functions inherited from SoModelMatrixElement
virtual SbBool matches (const SoElement *element) const
const SbMatrixgetModelMatrix (void) const
Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
int getStackIndex (void) const
void setDepth (const int depth)
int getDepth (void) const
virtual void print (FILE *file=stdout) const
virtual ~SoElement ()

Static Public Member Functions

static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
Static Public Member Functions inherited from SoModelMatrixElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void makeIdentity (SoState *const state, SoNode *const node)
static void set (SoState *const state, SoNode *const node, const SbMatrix &matrix)
static void setCullMatrix (SoState *state, SoNode *node, const SbMatrix &matrix)
static void mult (SoState *const state, SoNode *const node, const SbMatrix &matrix)
static void translateBy (SoState *const state, SoNode *const node, const SbVec3f &translation)
static void rotateBy (SoState *const state, SoNode *const node, const SbRotation &rotation)
static void scaleBy (SoState *const state, SoNode *const node, const SbVec3f &scaleFactor)
static SbMatrix pushMatrix (SoState *const state)
static void popMatrix (SoState *const state, const SbMatrix &matrix)
static const SbMatrixgetCombinedCullMatrix (SoState *const state)
static const SbMatrixget (SoState *const state)
static const SbMatrixget (SoState *const state, SbBool &isIdentity)
Static Public Member Functions inherited from SoAccumulatedElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initClass (void)
Static Public Member Functions inherited from SoElement
static void initClass (void)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initElements (void)
static int getNumStackIndices (void)
static SoType getIdFromStackIndex (const int stackIndex)

Protected Member Functions

virtual ~SoGLModelMatrixElement ()
virtual void makeEltIdentity ()
 FIXME: write doc.
virtual void setElt (const SbMatrix &matrix)
 FIXME: write doc.
virtual void multElt (const SbMatrix &matrix)
 FIXME: write doc.
virtual void translateEltBy (const SbVec3f &translation)
 FIXME: write doc.
virtual void rotateEltBy (const SbRotation &translation)
 FIXME: write doc.
virtual void scaleEltBy (const SbVec3f &scaleFactor)
 FIXME: write doc.
virtual SbMatrix pushMatrixElt ()
 FIXME: write doc.
virtual void popMatrixElt (const SbMatrix &matrix)
 FIXME: write doc.
Protected Member Functions inherited from SoModelMatrixElement
virtual ~SoModelMatrixElement ()
Protected Member Functions inherited from SoAccumulatedElement
virtual ~SoAccumulatedElement ()
void clearNodeIds (void)
void addNodeId (const SoNode *const node)
void setNodeId (const SoNode *const node)
void copyNodeIds (const SoAccumulatedElement *copyfrom)
virtual SoElementcopyMatchInfo (void) const
virtual void captureThis (SoState *state) const
Protected Member Functions inherited from SoElement
 SoElement (void)
void capture (SoState *const state) const
void setTypeId (const SoType typeId)
void setStackIndex (const int index)
SoElementgetNextInStack (void) const
SoElementgetNextFree (void) const

Additional Inherited Members

Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *const state, const int stackIndex)
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
static int createStackIndex (const SoType id)
Protected Attributes inherited from SoModelMatrixElement
SbMatrix modelMatrix
SbMatrix cullMatrix
SbMatrix combinedMatrix
uint32_t flags
Protected Attributes inherited from SoAccumulatedElement
SbList< SbUniqueId > nodeIds
Protected Attributes inherited from SoElement
SoType typeId
int stackIndex
int depth
Static Protected Attributes inherited from SoElement
static int classStackIndex
static SoTypeListstackToType

Detailed Description

The SoGLModelMatrixElement class is yet to be documented.

FIXME: write doc.

Constructor & Destructor Documentation

◆ ~SoGLModelMatrixElement()

SoGLModelMatrixElement::~SoGLModelMatrixElement ( void )
protectedvirtual

Destructor.

Member Function Documentation

◆ getClassTypeId()

SoType SoGLModelMatrixElement::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getClassStackIndex()

int SoGLModelMatrixElement::getClassStackIndex ( void )
static

This static method returns the state stack index for the class.

◆ createInstance()

void * SoGLModelMatrixElement::createInstance ( void )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

◆ initClass()

void SoGLModelMatrixElement::initClass ( void )
static

Initialize relevant common data for all instances, like the type system.

◆ init()

void SoGLModelMatrixElement::init ( SoState * state)
virtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ push()

void SoGLModelMatrixElement::push ( SoState * state)
virtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ pop()

void SoGLModelMatrixElement::pop ( SoState * state,
const SoElement * prevTopElement )
virtual

FIXME: write doc.

Reimplemented from SoElement.

◆ makeEltIdentity()

void SoGLModelMatrixElement::makeEltIdentity ( void )
protectedvirtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ setElt()

void SoGLModelMatrixElement::setElt ( const SbMatrix & matrix)
protectedvirtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ multElt()

void SoGLModelMatrixElement::multElt ( const SbMatrix & matrix)
protectedvirtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ translateEltBy()

void SoGLModelMatrixElement::translateEltBy ( const SbVec3f & translation)
protectedvirtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ rotateEltBy()

void SoGLModelMatrixElement::rotateEltBy ( const SbRotation & translation)
protectedvirtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ scaleEltBy()

void SoGLModelMatrixElement::scaleEltBy ( const SbVec3f & scaleFactor)
protectedvirtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ pushMatrixElt()

SbMatrix SoGLModelMatrixElement::pushMatrixElt ( void )
protectedvirtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.

◆ popMatrixElt()

void SoGLModelMatrixElement::popMatrixElt ( const SbMatrix & matrix)
protectedvirtual

FIXME: write doc.

Reimplemented from SoModelMatrixElement.


The documentation for this class was generated from the following files: