1#ifndef COIN_SBSPHERESECTIONPROJECTOR_H
2#define COIN_SBSPHERESECTIONPROJECTOR_H
36#include <Inventor/projectors/SbSphereProjector.h>
37#include <Inventor/SbPlane.h>
44 const SbBool orienttoeye = TRUE);
46 const float edgetol = 0.9f,
47 const SbBool orienttoeye = TRUE);
The SbPlane class represents a plane in 3D space.
Definition SbPlane.h:43
virtual SbVec3f project(const SbVec2f &point)=0
SbProjector(void)
Definition SbProjector.cpp:111
virtual SbProjector * copy(void) const =0
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
SbSphereProjector(const SbBool orienttoeye)
Definition SbSphereProjector.cpp:88
float planeDist
Definition SbSphereSectionProjector.h:67
SbVec3f planePoint
Definition SbSphereSectionProjector.h:65
float radialFactor
Definition SbSphereSectionProjector.h:64
float getTolerance(void) const
Definition SbSphereSectionProjector.cpp:171
virtual void setupTolerance(void)
Definition SbSphereSectionProjector.cpp:219
float getRadialFactor(void) const
Definition SbSphereSectionProjector.cpp:197
float tolerance
Definition SbSphereSectionProjector.h:62
SbSphereSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
Definition SbSphereSectionProjector.cpp:84
SbPlane tolPlane
Definition SbSphereSectionProjector.h:68
void setRadialFactor(const float rad=0.0f)
Definition SbSphereSectionProjector.cpp:186
void setTolerance(const float edgetol)
Definition SbSphereSectionProjector.cpp:161
float tolDist
Definition SbSphereSectionProjector.h:63
SbBool isWithinTolerance(const SbVec3f &point)
Definition SbSphereSectionProjector.cpp:207
SbVec3f planeDir
Definition SbSphereSectionProjector.h:66
The SbSphere class is a representation of a sphere.
Definition SbSphere.h:42
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51