33#ifndef COIN_SOVRMLTEXTURECOORDINATE_H
34#define COIN_SOVRMLTEXTURECOORDINATE_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoMFVec2f.h>
40class SoVRMLTextureCoordinateP;
62 SoVRMLTextureCoordinateP * pimpl;
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFVec2f class is a container for SbVec2f vectors.
Definition SoMFVec2f.h:40
SoNode(void)
Definition SoNode.cpp:417
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:943
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
SoVRMLTextureCoordinate(void)
Definition TextureCoordinate.cpp:126
SoMFVec2f point
Definition SoVRMLTextureCoordinate.h:51
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50