33#ifndef COIN_SOVRMLSCRIPT_H
34#define COIN_SOVRMLSCRIPT_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFBool.h>
38#include <Inventor/fields/SoMFString.h>
44typedef void SoVRMLScriptEvaluateCB(
void * closure,
SoVRMLScript * node);
78 static void * createInstance(
void);
85 static void eval_cb(
void * data,
SoSensor *);
86 void initFieldData(
void);
87 SoVRMLScriptP * pimpl;
88 friend class SoVRMLScriptP;
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
virtual SoType getTypeId(void) const =0
Returns the type identification of an object derived from a class inheriting SoBase....
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
virtual const SoFieldData * getFieldData(void) const
Definition SoFieldContainer.cpp:756
SoFieldContainer(void)
Definition SoFieldContainer.cpp:133
The SoFieldData class is a container for a prototype set of fields.
Definition SoFieldData.h:48
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
SoNode(void)
Definition SoNode.cpp:417
virtual void notify(SoNotList *l)
Definition SoNode.cpp:506
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1132
static SoType getClassTypeId(void)
Definition SoNode.cpp:361
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:914
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1542
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1483
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1290
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43
The SoType class is the basis for the runtime type system in Coin.
Definition SoType.h:59
The SoVRMLScript class is used to control the scene using scripts.
Definition SoVRMLScript.h:47
static void setScriptEvaluateCB(SoVRMLScriptEvaluateCB *cb, void *closure)
Definition Script.cpp:412
SoVRMLScript(void)
Definition Script.cpp:327
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42