48class COIN_DLL_API SbVec3i32 {
51 SbVec3i32(
const int32_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
52 SbVec3i32(int32_t x, int32_t y, int32_t z) { vec[0] = x; vec[1] = y; vec[2] = z; }
53 explicit SbVec3i32(
const SbVec3ui32 & v) { setValue(v); }
54 explicit SbVec3i32(
const SbVec3b & v) { setValue(v); }
55 explicit SbVec3i32(
const SbVec3s & v) { setValue(v); }
56 explicit SbVec3i32(
const SbVec3f & v) { setValue(v); }
57 explicit SbVec3i32(
const SbVec3d & v) { setValue(v); }
59 SbVec3i32 & setValue(
const int32_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2];
return *
this; }
60 SbVec3i32 & setValue(int32_t x, int32_t y, int32_t z) { vec[0] = x; vec[1] = y; vec[2] = z;
return *
this; }
62 SbVec3i32 & setValue(
const SbVec3b & v);
63 SbVec3i32 & setValue(
const SbVec3s & v);
64 SbVec3i32 & setValue(
const SbVec3f & v);
65 SbVec3i32 & setValue(
const SbVec3d & v);
67 const int32_t * getValue(
void)
const {
return vec; }
68 void getValue(int32_t & x, int32_t & y, int32_t & z)
const { x = vec[0]; y = vec[1]; z = vec[2]; }
70 int32_t & operator [] (
int i) {
return vec[i]; }
71 const int32_t & operator [] (
int i)
const {
return vec[i]; }
73 int32_t dot(
const SbVec3i32 & v)
const {
return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
74 void negate(
void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; }
76 SbVec3i32 & operator *= (
int d) { vec[0] *= d; vec[1] *= d; vec[2] *= d;
return *
this; }
77 SbVec3i32 & operator *= (
double d);
78 SbVec3i32 & operator /= (
int d) { SbDividerChk(
"SbVec3i32::operator/=(int)", d); vec[0] /= d; vec[1] /= d; vec[2] /= d;
return *
this; }
79 SbVec3i32 & operator /= (
double d) { SbDividerChk(
"SbVec3i32::operator/=(double)", d);
return operator *= (1.0 / d); }
80 SbVec3i32 & operator += (
const SbVec3i32 & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2];
return *
this; }
81 SbVec3i32 & operator -= (
const SbVec3i32 & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2];
return *
this; }
82 SbVec3i32 operator - (
void)
const {
return SbVec3i32(-vec[0], -vec[1], -vec[2]); }