1#ifndef COIN_SOTEXTUREUNITELEMENT_H
2#define COIN_SOTEXTUREUNITELEMENT_H
36#include <Inventor/elements/SoInt32Element.h>
38class SoTextureUnitElementP;
40class COIN_DLL_API SoTextureUnitElement :
public SoInt32Element {
41 typedef SoInt32Element inherited;
43 SO_ELEMENT_HEADER(SoTextureUnitElement);
47 virtual ~SoTextureUnitElement();
51 virtual void init(SoState * state);
52 static void set(SoState *
const state,
SoNode *
const node,
54 static int get(SoState * state);
58 SoTextureUnitElementP * pimpl;
static void set(const int index, SoState *const state, SoNode *const node, const int32_t value)
Definition SoInt32Element.cpp:126
static void initClass(void)
Definition SoInt32Element.cpp:72
virtual void init(SoState *state)
Definition SoInt32Element.cpp:178
static int32_t get(const int index, SoState *const state)
Definition SoInt32Element.cpp:153
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56