1#ifndef COIN_SOTEXTURECOORDINATEOBJECT_H
2#define COIN_SOTEXTURECOORDINATEOBJECT_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoTextureCoordinateFunction.h>
38#include <Inventor/fields/SoSFVec4f.h>
63 static const SbVec4f &generate(
void *userdata,
66 static void handleTexgen(
void *data);
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFVec4f class is a container for an SbVec4f vector.
Definition SoSFVec4f.h:40
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoTextureCoordinateFunction.cpp:71
SoTextureCoordinateFunction(void)
Definition SoTextureCoordinateFunction.cpp:54
SoSFVec4f factorT
Definition SoTextureCoordinateObject.h:50
SoSFVec4f factorS
Definition SoTextureCoordinateObject.h:49
SoTextureCoordinateObject(void)
Definition SoTextureCoordinateObject.cpp:98
SoSFVec4f factorR
Definition SoTextureCoordinateObject.h:51
SoSFVec4f factorQ
Definition SoTextureCoordinateObject.h:52
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50