OpenVDB 13.0.0

Loading...
Searching...
No Matches
NodeManager.h
Go to the documentation of this file.
1// Copyright Contributors to the OpenVDB Project
2// SPDX-License-Identifier: Apache-2.0
3
4/*!
5 \file nanovdb/NodeManager.h
6
7 \author Ken Museth
8
9 \date February 12, 2021
10
11 \brief This class allows for sequential access to nodes
12 in a NanoVDB tree on both the host and device.
13
14 \details The ordering of the sequential access to nodes is always breadth-first!
15*/
16
17#include <nanovdb/NanoVDB.h>// for NanoGrid etc
18#include <nanovdb/HostBuffer.h>// for HostBuffer
19
20#ifndef NANOVDB_NODEMANAGER_H_HAS_BEEN_INCLUDED
21#define NANOVDB_NODEMANAGER_H_HAS_BEEN_INCLUDED
22
23 namespace nanovdb {
24
25/// @brief NodeManager allows for sequential access to nodes
26 template <typename BuildT>
27 class NodeManager;
28
29/// @brief NodeManagerHandle manages the memory of a NodeManager
30 template<typename BufferT = HostBuffer>
31 class NodeManagerHandle;
32
33/// @brief brief Construct a NodeManager and return its handle
34///
35/// @param grid grid whose nodes will be accessed sequentially
36/// @param buffer buffer from which to allocate the output handle
37///
38/// @note This is the only way to create a NodeManager since it's using
39/// managed memory pointed to by a NodeManagerHandle.
40 template <typename BuildT, typename BufferT = HostBuffer>
41 NodeManagerHandle<BufferT> createNodeManager(const NanoGrid<BuildT> &grid,
42 const BufferT& buffer = BufferT());
43
44 struct NodeManagerData
45{// 40B = 5*8B
46 __hostdev__ NodeManagerData(void *grid) : mPadding{0}, mGrid(grid), mPtr{0,0,0}{}
47 union {int64_t mPadding; uint8_t mLinear;};// 8B of which 1B is used for a binary flag
48 void *mGrid;// 8B pointer to either host or device grid
49 union {int64_t *mPtr[3], mOff[3];};// 24B, use mOff if mLinear!=0
50};
51
52/// @brief This class serves to manage a raw memory buffer of a NanoVDB NodeManager or LeafManager.
53 template<typename BufferT>
54 class NodeManagerHandle
55{
56 GridType mGridType{GridType::Unknown};
57 BufferT mBuffer;
58
59 template<typename BuildT>
60 const NodeManager<BuildT>* getMgr() const {
61 return mGridType == toGridType<BuildT>() ? (const NodeManager<BuildT>*)mBuffer.data() : nullptr;
62 }
63
64 template<typename BuildT, typename U = BufferT>
65 typename util::enable_if<BufferTraits<U>::hasDeviceDual, const NodeManager<BuildT>*>::type
66 getDeviceMgr() const {
67 return mGridType == toGridType<BuildT>() ? (const NodeManager<BuildT>*)mBuffer.deviceData() : nullptr;
68 }
69
70 template <typename T>
71 static T* no_const(const T* ptr) { return const_cast<T*>(ptr); }
72
73 public:
74 /// @brief Move constructor from a buffer
75 NodeManagerHandle(GridType gridType, BufferT&& buffer) : mGridType(gridType) { mBuffer = std::move(buffer); }
76 /// @brief Empty ctor
77 NodeManagerHandle() = default;
78 /// @brief Disallow copy-construction
79 NodeManagerHandle(const NodeManagerHandle&) = delete;
80 /// @brief Disallow copy assignment operation
81 NodeManagerHandle& operator=(const NodeManagerHandle&) = delete;
82 /// @brief Move copy assignment operation
83 NodeManagerHandle& operator=(NodeManagerHandle&& other) noexcept {
84 mGridType = other.mGridType;
85 mBuffer = std::move(other.mBuffer);
86 other.mGridType = GridType::Unknown;
87 return *this;
88 }
89 /// @brief Move copy-constructor
90 NodeManagerHandle(NodeManagerHandle&& other) noexcept {
91 mGridType = other.mGridType;
92 mBuffer = std::move(other.mBuffer);
93 other.mGridType = GridType::Unknown;
94 }
95 /// @brief Default destructor
96 ~NodeManagerHandle() { this->reset(); }
97 /// @brief clear the buffer
98 void reset() { mBuffer.clear(); }
99
100 /// @brief Return a reference to the buffer
101 BufferT& buffer() { return mBuffer; }
102
103 /// @brief Return a const reference to the buffer
104 const BufferT& buffer() const { return mBuffer; }
105
106 /// @brief Returns a non-const pointer to the data.
107 ///
108 /// @warning Note that the return pointer can be NULL if the NodeManagerHandle was not initialized
109 void* data() { return mBuffer.data(); }
110
111 /// @brief Returns a const pointer to the data.
112 ///
113 /// @warning Note that the return pointer can be NULL if the NodeManagerHandle was not initialized
114 const void* data() const { return mBuffer.data(); }
115
116 /// @brief Returns the size in bytes of the raw memory buffer managed by this NodeManagerHandle's allocator.
117 uint64_t size() const { return mBuffer.size(); }
118
119 /// @brief Returns a const pointer to the NodeManager encoded in this NodeManagerHandle.
120 ///
121 /// @warning Note that the return pointer can be NULL if the template parameter does not match the specified grid!
122 template<typename BuildT>
123 const NodeManager<BuildT>* mgr() const { return this->template getMgr<BuildT>(); }
124
125 /// @brief Returns a pointer to the NodeManager encoded in this NodeManagerHandle.
126 ///
127 /// @warning Note that the return pointer can be NULL if the template parameter does not match the specified grid!
128 template<typename BuildT>
129 NodeManager<BuildT>* mgr() { return no_const(this->template getMgr<BuildT>()); }
130
131 /// @brief Return a const pointer to the NodeManager encoded in this NodeManagerHandle on the device, e.g. GPU
132 ///
133 /// @warning Note that the return pointer can be NULL if the template parameter does not match the specified grid!
134 template<typename BuildT, typename U = BufferT>
135 typename util::enable_if<BufferTraits<U>::hasDeviceDual, const NodeManager<BuildT>*>::type
136 deviceMgr() const { return this->template getDeviceMgr<BuildT>(); }
137
138 /// @brief Return a const pointer to the NodeManager encoded in this NodeManagerHandle on the device, e.g. GPU
139 ///
140 /// @warning Note that the return pointer can be NULL if the template parameter does not match the specified grid!
141 template<typename BuildT, typename U = BufferT>
142 typename util::enable_if<BufferTraits<U>::hasDeviceDual, NodeManager<BuildT>*>::type
143 deviceMgr() { return no_const(this->template getDeviceMgr<BuildT>()); }
144
145 /// @brief Upload the NodeManager to the device, e.g. from CPU to GPU
146 ///
147 /// @note This method is only available if the buffer supports devices
148 template<typename U = BufferT>
149 typename util::enable_if<BufferTraits<U>::hasDeviceDual, void>::type
150 deviceUpload(void* deviceGrid, void* stream = nullptr, bool sync = true)
151 {
152 assert(deviceGrid);
153 auto *data = reinterpret_cast<NodeManagerData*>(mBuffer.data());
154 void *tmp = data->mGrid;
155 data->mGrid = deviceGrid;
156 mBuffer.deviceUpload(stream, sync);
157 data->mGrid = tmp;
158 }
159
160 /// @brief Download the NodeManager to from the device, e.g. from GPU to CPU
161 ///
162 /// @note This method is only available if the buffer supports devices
163 template<typename U = BufferT>
164 typename util::enable_if<BufferTraits<U>::hasDeviceDual, void>::type
165 deviceDownload(void* stream = nullptr, bool sync = true)
166 {
167 auto *data = reinterpret_cast<NodeManagerData*>(mBuffer.data());
168 void *tmp = data->mGrid;
169 mBuffer.deviceDownload(stream, sync);
170 data->mGrid = tmp;
171 }
172};// NodeManagerHandle
173
174/// @brief This class allows for sequential access to nodes in a NanoVDB tree
175///
176/// @details Nodes are always arranged breadth first during sequential access of nodes
177/// at a particular level.
178 template<typename BuildT>
179 class NodeManager : private NodeManagerData
180{
181 using DataT = NodeManagerData;
182 using GridT = NanoGrid<BuildT>;
183 using TreeT = typename GridTree<GridT>::type;
184 template<int LEVEL>
185 using NodeT = typename NodeTrait<TreeT, LEVEL>::type;
186 using RootT = NodeT<3>;// root node
187 using Node2 = NodeT<2>;// upper internal node
188 using Node1 = NodeT<1>;// lower internal node
189 using Node0 = NodeT<0>;// leaf node
190
191 public:
192 static constexpr bool FIXED_SIZE = Node0::FIXED_SIZE && Node1::FIXED_SIZE && Node2::FIXED_SIZE;
193
194 NodeManager(const NodeManager&) = delete;
195 NodeManager(NodeManager&&) = delete;
196 NodeManager& operator=(const NodeManager&) = delete;
197 NodeManager& operator=(NodeManager&&) = delete;
198 ~NodeManager() = delete;
199
200 /// @brief return true if the nodes have both fixed size and are arranged breadth-first in memory.
201 /// This allows for direct and memory-efficient linear access to nodes.
202 __hostdev__ static bool isLinear(const GridT &grid) {return FIXED_SIZE && grid.isBreadthFirst();}
203
204 /// @brief return true if the nodes have both fixed size and are arranged breadth-first in memory.
205 /// This allows for direct and memory-efficient linear access to nodes.
206 __hostdev__ bool isLinear() const {return DataT::mLinear!=0u;}
207
208 /// @brief Return the memory footprint in bytes of the NodeManager derived from the specified grid
209 __hostdev__ static uint64_t memUsage(const GridT &grid) {
210 uint64_t size = sizeof(NodeManagerData);
211 if (!NodeManager::isLinear(grid)) {
212 const uint32_t *p = grid.tree().mNodeCount;
213 size += sizeof(int64_t)*(p[0]+p[1]+p[2]);
214 }
215 return size;
216 }
217
218 /// @brief Return the memory footprint in bytes of this instance
219 __hostdev__ uint64_t memUsage() const {return NodeManager::memUsage(this->grid());}
220
221 /// @brief Return a reference to the grid
222 __hostdev__ GridT& grid() { return *reinterpret_cast<GridT*>(DataT::mGrid); }
223 __hostdev__ const GridT& grid() const { return *reinterpret_cast<const GridT*>(DataT::mGrid); }
224
225 /// @brief Return a reference to the tree
226 __hostdev__ TreeT& tree() { return this->grid().tree(); }
227 __hostdev__ const TreeT& tree() const { return this->grid().tree(); }
228
229 /// @brief Return a reference to the root
230 __hostdev__ RootT& root() { return this->tree().root(); }
231 __hostdev__ const RootT& root() const { return this->tree().root(); }
232
233 /// @brief Return the number of tree nodes at the specified level
234 /// @details 0 is leaf, 1 is lower internal, and 2 is upper internal level
235 __hostdev__ uint64_t nodeCount(int level) const { return this->tree().nodeCount(level); }
236
237 __hostdev__ uint64_t leafCount() const { return this->tree().nodeCount(0); }
238 __hostdev__ uint64_t lowerCount() const { return this->tree().nodeCount(1); }
239 __hostdev__ uint64_t upperCount() const { return this->tree().nodeCount(2); }
240
241 /// @brief Return the i'th leaf node with respect to breadth-first ordering
242 template <int LEVEL>
243 __hostdev__ const NodeT<LEVEL>& node(uint32_t i) const {
244 NANOVDB_ASSERT(i < this->nodeCount(LEVEL));
245 const NodeT<LEVEL>* ptr = nullptr;
246 if (DataT::mLinear) {
247 ptr = util::PtrAdd<const NodeT<LEVEL>>(DataT::mGrid, DataT::mOff[LEVEL]) + i;
248 } else {
249 ptr = util::PtrAdd<const NodeT<LEVEL>>(DataT::mGrid, DataT::mPtr[LEVEL][i]);
250 }
251 NANOVDB_ASSERT(ptr && isAligned(ptr));
252 return *ptr;
253 }
254
255 /// @brief Return the i'th node with respect to breadth-first ordering
256 template <int LEVEL>
257 __hostdev__ NodeT<LEVEL>& node(uint32_t i) {
258 NANOVDB_ASSERT(i < this->nodeCount(LEVEL));
259 NodeT<LEVEL>* ptr = nullptr;
260 if (DataT::mLinear) {
261 ptr = util::PtrAdd<NodeT<LEVEL>>(DataT::mGrid, DataT::mOff[LEVEL]) + i;
262 } else {
263 ptr = util::PtrAdd<NodeT<LEVEL>>(DataT::mGrid, DataT::mPtr[LEVEL][i]);
264 }
265 NANOVDB_ASSERT(ptr && isAligned(ptr));
266 return *ptr;
267 }
268
269 /// @brief Return the i'th leaf node with respect to breadth-first ordering
270 __hostdev__ const Node0& leaf(uint32_t i) const { return this->node<0>(i); }
271 __hostdev__ Node0& leaf(uint32_t i) { return this->node<0>(i); }
272
273 /// @brief Return the i'th lower internal node with respect to breadth-first ordering
274 __hostdev__ const Node1& lower(uint32_t i) const { return this->node<1>(i); }
275 __hostdev__ Node1& lower(uint32_t i) { return this->node<1>(i); }
276
277 /// @brief Return the i'th upper internal node with respect to breadth-first ordering
278 __hostdev__ const Node2& upper(uint32_t i) const { return this->node<2>(i); }
279 __hostdev__ Node2& upper(uint32_t i) { return this->node<2>(i); }
280
281}; // NodeManager<BuildT> class
282
283 template <typename BuildT, typename BufferT>
284 NodeManagerHandle<BufferT> createNodeManager(const NanoGrid<BuildT> &grid,
285 const BufferT& buffer)
286{
287 NodeManagerHandle<BufferT> handle(toGridType<BuildT>(), BufferT::create(NodeManager<BuildT>::memUsage(grid), &buffer));
288 auto *data = reinterpret_cast<NodeManagerData*>(handle.data());
289 NANOVDB_ASSERT(data && isAligned(data));
290 NANOVDB_ASSERT(toGridType<BuildT>() == grid.gridType());
291 *data = NodeManagerData((void*)&grid);
292
293 if (NodeManager<BuildT>::isLinear(grid)) {
294 data->mLinear = uint8_t(1u);
295 data->mOff[0] = util::PtrDiff(grid.tree().template getFirstNode<0>(), &grid);
296 data->mOff[1] = util::PtrDiff(grid.tree().template getFirstNode<1>(), &grid);
297 data->mOff[2] = util::PtrDiff(grid.tree().template getFirstNode<2>(), &grid);
298 } else {
299 int64_t *ptr0 = data->mPtr[0] = reinterpret_cast<int64_t*>(data + 1);
300 int64_t *ptr1 = data->mPtr[1] = data->mPtr[0] + grid.tree().nodeCount(0);
301 int64_t *ptr2 = data->mPtr[2] = data->mPtr[1] + grid.tree().nodeCount(1);
302 // Performs depth first traversal but breadth first insertion
303 for (auto it2 = grid.tree().root().cbeginChild(); it2; ++it2) {
304 *ptr2++ = util::PtrDiff(&*it2, &grid);
305 for (auto it1 = it2->cbeginChild(); it1; ++it1) {
306 *ptr1++ = util::PtrDiff(&*it1, &grid);
307 for (auto it0 = it1->cbeginChild(); it0; ++it0) {
308 *ptr0++ = util::PtrDiff(&*it0, &grid);
309 }// loop over child nodes of the lower internal node
310 }// loop over child nodes of the upper internal node
311 }// loop over child nodes of the root node
312 }
313
314 return handle;// // is converted to r-value so return value is move constructed!
315}// createNodeManager
316
317} // namespace nanovdb
318
319#if defined(__CUDACC__)
320#include <nanovdb/cuda/NodeManager.cuh>
321#endif// defined(__CUDACC__)
322
323#endif // NANOVDB_NODEMANAGER_H_HAS_BEEN_INCLUDED
HostBuffer.h
HostBuffer - a buffer that contains a shared or private bump pool to either externally or internally ...
NanoVDB.h
Implements a light-weight self-contained VDB data-structure in a single file! In other words,...
nanovdb::Grid::tree
__hostdev__ const TreeT & tree() const
Return a const reference to the tree.
Definition NanoVDB.h:2181
nanovdb::Grid::gridType
__hostdev__ const GridType & gridType() const
Definition NanoVDB.h:2255
nanovdb::NodeManagerHandle
NodeManagerHandle manages the memory of a NodeManager.
Definition NodeManager.h:55
nanovdb::NodeManagerHandle::data
void * data()
Returns a non-const pointer to the data.
Definition NodeManager.h:109
nanovdb::NodeManagerHandle::operator=
NodeManagerHandle & operator=(const NodeManagerHandle &)=delete
Disallow copy assignment operation.
nanovdb::NodeManagerHandle::buffer
BufferT & buffer()
Return a reference to the buffer.
Definition NodeManager.h:101
nanovdb::NodeManagerHandle::data
const void * data() const
Returns a const pointer to the data.
Definition NodeManager.h:114
nanovdb::NodeManagerHandle::deviceDownload
util::enable_if< BufferTraits< U >::hasDeviceDual, void >::type deviceDownload(void *stream=nullptr, bool sync=true)
Download the NodeManager to from the device, e.g. from GPU to CPU.
Definition NodeManager.h:165
nanovdb::NodeManagerHandle::operator=
NodeManagerHandle & operator=(NodeManagerHandle &&other) noexcept
Move copy assignment operation.
Definition NodeManager.h:83
nanovdb::NodeManagerHandle::deviceMgr
util::enable_if< BufferTraits< U >::hasDeviceDual, constNodeManager< BuildT > * >::type deviceMgr() const
Return a const pointer to the NodeManager encoded in this NodeManagerHandle on the device,...
Definition NodeManager.h:136
nanovdb::NodeManagerHandle::deviceMgr
util::enable_if< BufferTraits< U >::hasDeviceDual, NodeManager< BuildT > * >::type deviceMgr()
Return a const pointer to the NodeManager encoded in this NodeManagerHandle on the device,...
Definition NodeManager.h:143
nanovdb::NodeManagerHandle::size
uint64_t size() const
Returns the size in bytes of the raw memory buffer managed by this NodeManagerHandle's allocator.
Definition NodeManager.h:117
nanovdb::NodeManagerHandle::buffer
const BufferT & buffer() const
Return a const reference to the buffer.
Definition NodeManager.h:104
nanovdb::NodeManagerHandle::deviceUpload
util::enable_if< BufferTraits< U >::hasDeviceDual, void >::type deviceUpload(void *deviceGrid, void *stream=nullptr, bool sync=true)
Upload the NodeManager to the device, e.g. from CPU to GPU.
Definition NodeManager.h:150
nanovdb::NodeManagerHandle::mgr
NodeManager< BuildT > * mgr()
Returns a pointer to the NodeManager encoded in this NodeManagerHandle.
Definition NodeManager.h:129
nanovdb::NodeManagerHandle::mgr
const NodeManager< BuildT > * mgr() const
Returns a const pointer to the NodeManager encoded in this NodeManagerHandle.
Definition NodeManager.h:123
nanovdb::NodeManagerHandle::NodeManagerHandle
NodeManagerHandle()=default
Empty ctor.
nanovdb::NodeManagerHandle::NodeManagerHandle
NodeManagerHandle(const NodeManagerHandle &)=delete
Disallow copy-construction.
nanovdb::NodeManagerHandle::reset
void reset()
clear the buffer
Definition NodeManager.h:98
nanovdb::NodeManagerHandle::NodeManagerHandle
NodeManagerHandle(NodeManagerHandle &&other) noexcept
Move copy-constructor.
Definition NodeManager.h:90
nanovdb::NodeManagerHandle::~NodeManagerHandle
~NodeManagerHandle()
Default destructor.
Definition NodeManager.h:96
nanovdb::NodeManagerHandle::NodeManagerHandle
NodeManagerHandle(GridType gridType, BufferT &&buffer)
Move constructor from a buffer.
Definition NodeManager.h:75
nanovdb::NodeManager
NodeManager allows for sequential access to nodes.
Definition NodeManager.h:180
nanovdb::NodeManager::operator=
NodeManager & operator=(const NodeManager &)=delete
nanovdb::NodeManager::lowerCount
__hostdev__ uint64_t lowerCount() const
Definition NodeManager.h:238
nanovdb::NodeManager::operator=
NodeManager & operator=(NodeManager &&)=delete
nanovdb::NodeManager::leafCount
__hostdev__ uint64_t leafCount() const
Definition NodeManager.h:237
nanovdb::NodeManager::FIXED_SIZE
static constexpr bool FIXED_SIZE
Definition NodeManager.h:192
nanovdb::NodeManager::tree
__hostdev__ const TreeT & tree() const
Definition NodeManager.h:227
nanovdb::NodeManager::upper
__hostdev__ Node2 & upper(uint32_t i)
Definition NodeManager.h:279
nanovdb::NodeManager::grid
__hostdev__ GridT & grid()
Return a reference to the grid.
Definition NodeManager.h:222
nanovdb::NodeManager::grid
__hostdev__ const GridT & grid() const
Definition NodeManager.h:223
nanovdb::NodeManager::root
__hostdev__ RootT & root()
Return a reference to the root.
Definition NodeManager.h:230
nanovdb::NodeManager::NodeManager
NodeManager(const NodeManager &)=delete
nanovdb::NodeManager::NodeManager
NodeManager(NodeManager &&)=delete
nanovdb::NodeManager::~NodeManager
~NodeManager()=delete
nanovdb::NodeManager::node
__hostdev__ const NodeT< LEVEL > & node(uint32_t i) const
Return the i'th leaf node with respect to breadth-first ordering.
Definition NodeManager.h:243
nanovdb::NodeManager::isLinear
static __hostdev__ bool isLinear(const GridT &grid)
return true if the nodes have both fixed size and are arranged breadth-first in memory....
Definition NodeManager.h:202
nanovdb::NodeManager::upperCount
__hostdev__ uint64_t upperCount() const
Definition NodeManager.h:239
nanovdb::NodeManager::nodeCount
__hostdev__ uint64_t nodeCount(int level) const
Return the number of tree nodes at the specified level.
Definition NodeManager.h:235
nanovdb::NodeManager::leaf
__hostdev__ Node0 & leaf(uint32_t i)
Definition NodeManager.h:271
nanovdb::NodeManager::node
__hostdev__ NodeT< LEVEL > & node(uint32_t i)
Return the i'th node with respect to breadth-first ordering.
Definition NodeManager.h:257
nanovdb::NodeManager::leaf
__hostdev__ const Node0 & leaf(uint32_t i) const
Return the i'th leaf node with respect to breadth-first ordering.
Definition NodeManager.h:270
nanovdb::NodeManager::memUsage
__hostdev__ uint64_t memUsage() const
Return the memory footprint in bytes of this instance.
Definition NodeManager.h:219
nanovdb::NodeManager::memUsage
static __hostdev__ uint64_t memUsage(const GridT &grid)
Return the memory footprint in bytes of the NodeManager derived from the specified grid.
Definition NodeManager.h:209
nanovdb::NodeManager::isLinear
__hostdev__ bool isLinear() const
return true if the nodes have both fixed size and are arranged breadth-first in memory....
Definition NodeManager.h:206
nanovdb::NodeManager::lower
__hostdev__ Node1 & lower(uint32_t i)
Definition NodeManager.h:275
nanovdb::NodeManager::upper
__hostdev__ const Node2 & upper(uint32_t i) const
Return the i'th upper internal node with respect to breadth-first ordering.
Definition NodeManager.h:278
nanovdb::NodeManager::lower
__hostdev__ const Node1 & lower(uint32_t i) const
Return the i'th lower internal node with respect to breadth-first ordering.
Definition NodeManager.h:274
nanovdb::NodeManager::root
__hostdev__ const RootT & root() const
Definition NodeManager.h:231
nanovdb::NodeManager::tree
__hostdev__ TreeT & tree()
Return a reference to the tree.
Definition NodeManager.h:226
nanovdb::util::PtrAdd
static DstT * PtrAdd(void *p, int64_t offset)
Adds a byte offset to a non-const pointer to produce another non-const pointer.
Definition Util.h:512
nanovdb::util::PtrDiff
static int64_t PtrDiff(const void *p, const void *q)
Compute the distance, in bytes, between two pointers, dist = p - q.
Definition Util.h:498
nanovdb
Definition GridHandle.h:27
nanovdb::NanoGrid
Grid< NanoTree< BuildT > > NanoGrid
Definition NanoVDB.h:4621
nanovdb::toGridType
__hostdev__ GridType toGridType()
Maps from a templated build type to a GridType enum.
Definition NanoVDB.h:830
nanovdb::GridType
GridType
List of types that are currently supported by NanoVDB.
Definition NanoVDB.h:214
nanovdb::GridType::Unknown
@ Unknown
Definition NanoVDB.h:214
nanovdb::isAligned
static __hostdev__ bool isAligned(const void *p)
return true if the specified pointer is 32 byte aligned
Definition NanoVDB.h:579
nanovdb::createNodeManager
NodeManagerHandle< BufferT > createNodeManager(const NanoGrid< BuildT > &grid, const BufferT &buffer=BufferT())
brief Construct a NodeManager and return its handle
Definition NodeManager.h:284
__hostdev__
#define __hostdev__
Definition Util.h:73
NANOVDB_ASSERT
#define NANOVDB_ASSERT(x)
Definition Util.h:50
nanovdb::GridTree::type
typename GridT::TreeType type
Definition NanoVDB.h:2408
nanovdb::NodeManagerData
Definition NodeManager.h:45
nanovdb::NodeManagerData::NodeManagerData
__hostdev__ NodeManagerData(void *grid)
Definition NodeManager.h:46
nanovdb::NodeManagerData::mPtr
int64_t * mPtr[3]
Definition NodeManager.h:49
nanovdb::NodeManagerData::mOff
int64_t mOff[3]
Definition NodeManager.h:49
nanovdb::NodeManagerData::mGrid
void * mGrid
Definition NodeManager.h:48
nanovdb::NodeManagerData::mLinear
uint8_t mLinear
Definition NodeManager.h:47
nanovdb::NodeManagerData::mPadding
int64_t mPadding
Definition NodeManager.h:47
nanovdb::NodeTrait
Struct to derive node type from its level in a given grid, tree or root while preserving constness.
Definition NanoVDB.h:1704
nanovdb::util::enable_if
C++11 implementation of std::enable_if.
Definition Util.h:341