Flutter Impeller
impeller::TextureGLES Class Referencefinal

#include <texture_gles.h>

Inheritance diagram for impeller::TextureGLES:
impeller::Texture impeller::BackendCast< TextureGLES, Texture >

Public Types

enum class  Type {
  kTexture ,
  kTextureMultisampled ,
  kRenderBuffer ,
  kRenderBufferMultisampled
}
 
enum class  AttachmentType {
  kColor0 ,
  kDepth ,
  kStencil
}
 

Public Member Functions

 TextureGLES (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false)
 
 ~TextureGLES () override
 
bool IsValid () const override
 
std::optional< GLuint > GetGLHandle () const
 
bool Bind () const
 
bool GenerateMipmap ()
 
bool SetAsFramebufferAttachment (GLenum target, AttachmentType attachment_type) const
 
Type GetType () const
 
bool IsWrapped () const
 
void Leak ()
 Reset the internal texture state so that the reactor will not free the associated handle. More...
 
std::optional< GLuint > GetFBO () const
 
void MarkContentsInitialized ()
 Indicates that all texture storage has already been allocated and contents initialized. More...
 
void MarkSliceInitialized (size_t slice) const
 Indicates that a specific texture slice has been initialized. More...
 
bool IsSliceInitialized (size_t slice) const
 
void SetFence (HandleGLES fence)
 Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it. More...
 
void SetCachedFBO (HandleGLES fbo)
 
const HandleGLESGetCachedFBO () const
 Retrieve the cached FBO object, or a dead handle if there is no object. More...
 
std::optional< HandleGLESGetSyncFence () const
 
Type ComputeTypeForBinding (GLenum target) const
 
- Public Member Functions inherited from impeller::Texture
virtual ~Texture ()
 
bool SetContents (const uint8_t *contents, size_t length, size_t slice=0, bool is_opaque=false)
 
bool SetContents (std::shared_ptr< const fml::Mapping > mapping, size_t slice=0, bool is_opaque=false)
 
bool IsOpaque () const
 
size_t GetMipCount () const
 
const TextureDescriptorGetTextureDescriptor () const
 
void SetCoordinateSystem (TextureCoordinateSystem coordinate_system)
 
TextureCoordinateSystem GetCoordinateSystem () const
 
bool NeedsMipmapGeneration () const
 

Static Public Member Functions

static std::shared_ptr< TextureGLESWrapFBO (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
 Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller. More...
 
static std::shared_ptr< TextureGLESWrapTexture (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, HandleGLES external_handle)
 Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor. More...
 
static std::shared_ptr< TextureGLESCreatePlaceholder (std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc)
 Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description. More...
 
- Static Public Member Functions inherited from impeller::BackendCast< TextureGLES, Texture >
static TextureGLESCast (Texture &base)
 
static const TextureGLESCast (const Texture &base)
 
static TextureGLESCast (Texture *base)
 
static const TextureGLESCast (const Texture *base)
 

Additional Inherited Members

- Protected Member Functions inherited from impeller::Texture
 Texture (TextureDescriptor desc)
 
- Protected Attributes inherited from impeller::Texture
bool mipmap_generated_ = false
 

Detailed Description

Definition at line 18 of file texture_gles.h.

Member Enumeration Documentation

◆ AttachmentType

Enumerator
kColor0 
kDepth 
kStencil 

Definition at line 94 of file texture_gles.h.

94  {
95  kColor0,
96  kDepth,
97  kStencil,
98  };

◆ Type

Enumerator
kTexture 
kTextureMultisampled 
kRenderBuffer 
kRenderBufferMultisampled 

Definition at line 21 of file texture_gles.h.

21  {
22  kTexture,
23  kTextureMultisampled,
25  kRenderBufferMultisampled,
26  };

Constructor & Destructor Documentation

◆ TextureGLES()

impeller::TextureGLES::TextureGLES ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
bool  threadsafe = false 
)

Definition at line 185 of file texture_gles.cc.

188  : TextureGLES(std::move(reactor), //
189  desc, //
190  threadsafe, //
191  std::nullopt, //
192  std::nullopt //
193  ) {}
TextureGLES(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false)

Referenced by WrapFBO(), and WrapTexture().

◆ ~TextureGLES()

impeller::TextureGLES::~TextureGLES ( )
override

Definition at line 231 of file texture_gles.cc.

231  {
232  reactor_->CollectHandle(handle_);
233  if (!cached_fbo_.IsDead()) {
234  reactor_->CollectHandle(cached_fbo_);
235  }
236 }
constexpr bool IsDead() const
Determines if the handle is dead.
Definition: handle_gles.h:53

References impeller::HandleGLES::IsDead().

Member Function Documentation

◆ Bind()

bool impeller::TextureGLES::Bind ( ) const

Definition at line 516 of file texture_gles.cc.

516  {
517  auto handle = GetGLHandle();
518  if (!handle.has_value()) {
519  return false;
520  }
521  const auto& gl = reactor_->GetProcTable();
522 
523  if (fence_.has_value()) {
524  std::optional<GLsync> fence = reactor_->GetGLFence(fence_.value());
525  if (fence.has_value()) {
526  gl.WaitSync(fence.value(), 0, GL_TIMEOUT_IGNORED);
527  }
528  reactor_->CollectHandle(fence_.value());
529  fence_ = std::nullopt;
530  }
531 
532  switch (type_) {
533  case Type::kTexture:
535  const auto target = ToTextureTarget(GetTextureDescriptor().type);
536  if (!target.has_value()) {
537  VALIDATION_LOG << "Could not bind texture of this type.";
538  return false;
539  }
540  gl.BindTexture(target.value(), handle.value());
541  } break;
542  case Type::kRenderBuffer:
544  gl.BindRenderbuffer(GL_RENDERBUFFER, handle.value());
545  break;
546  }
547  InitializeContentsIfNecessary();
548  return true;
549 }
std::optional< GLuint > GetGLHandle() const
const TextureDescriptor & GetTextureDescriptor() const
Definition: texture.cc:57
constexpr std::optional< GLenum > ToTextureTarget(TextureType type)
Definition: formats_gles.h:185
GLenum type
Definition: texture_gles.cc:67
#define VALIDATION_LOG
Definition: validation.h:91

References GetGLHandle(), impeller::Texture::GetTextureDescriptor(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, impeller::ToTextureTarget(), type, and VALIDATION_LOG.

Referenced by GenerateMipmap().

◆ ComputeTypeForBinding()

TextureGLES::Type impeller::TextureGLES::ComputeTypeForBinding ( GLenum  target) const

Definition at line 410 of file texture_gles.cc.

410  {
411  // When binding to a GL_READ_FRAMEBUFFER, any multisampled
412  // textures must be bound as single sampled.
413  if (target == GL_READ_FRAMEBUFFER && type_ == Type::kTextureMultisampled) {
414  return Type::kTexture;
415  }
416  return type_;
417 }

References kTexture, and kTextureMultisampled.

Referenced by SetAsFramebufferAttachment().

◆ CreatePlaceholder()

std::shared_ptr< TextureGLES > impeller::TextureGLES::CreatePlaceholder ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc 
)
static

Create a "texture" that is never expected to be bound/unbound explicitly or initialized in any way. It only exists to setup a render pass description.

Parameters
[in]reactorThe reactor
[in]descThe description
Returns
If a texture placeholder could be created.

Definition at line 179 of file texture_gles.cc.

181  {
182  return TextureGLES::WrapFBO(std::move(reactor), desc, 0u);
183 }
static std::shared_ptr< TextureGLES > WrapFBO(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo)
Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

References WrapFBO().

Referenced by impeller::SurfaceGLES::WrapFBO().

◆ GenerateMipmap()

bool impeller::TextureGLES::GenerateMipmap ( )

Definition at line 565 of file texture_gles.cc.

565  {
566  if (!IsValid()) {
567  return false;
568  }
569 
570  auto type = GetTextureDescriptor().type;
571  switch (type) {
573  break;
575  VALIDATION_LOG << "Generating mipmaps for multisample textures is not "
576  "supported in the GLES backend.";
577  return false;
579  break;
581  break;
582  }
583 
584  if (!Bind()) {
585  return false;
586  }
587 
588  auto handle = GetGLHandle();
589  if (!handle.has_value()) {
590  return false;
591  }
592 
593  const auto& gl = reactor_->GetProcTable();
594  gl.GenerateMipmap(ToTextureType(type));
595  mipmap_generated_ = true;
596  return true;
597 }
bool IsValid() const override
bool mipmap_generated_
Definition: texture.h:79
constexpr GLenum ToTextureType(TextureType type)
Definition: formats_gles.h:171

References Bind(), GetGLHandle(), impeller::Texture::GetTextureDescriptor(), IsValid(), impeller::kTexture2D, impeller::kTexture2DMultisample, impeller::kTextureCube, impeller::kTextureExternalOES, impeller::Texture::mipmap_generated_, impeller::ToTextureType(), impeller::TextureDescriptor::type, type, and VALIDATION_LOG.

◆ GetCachedFBO()

const HandleGLES & impeller::TextureGLES::GetCachedFBO ( ) const

Retrieve the cached FBO object, or a dead handle if there is no object.

Definition at line 693 of file texture_gles.cc.

693  {
694  return cached_fbo_;
695 }

Referenced by impeller::EncodeCommandsInReactor().

◆ GetFBO()

std::optional< GLuint > impeller::TextureGLES::GetFBO ( ) const

Definition at line 675 of file texture_gles.cc.

675  {
676  return wrapped_fbo_;
677 }

Referenced by impeller::EncodeCommandsInReactor().

◆ GetGLHandle()

std::optional< GLuint > impeller::TextureGLES::GetGLHandle ( ) const

Definition at line 509 of file texture_gles.cc.

509  {
510  if (!IsValid()) {
511  return std::nullopt;
512  }
513  return reactor_->GetGLHandle(handle_);
514 }

References IsValid().

Referenced by Bind(), impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), GenerateMipmap(), impeller::interop::ImpellerTextureGetOpenGLHandle(), and SetAsFramebufferAttachment().

◆ GetSyncFence()

std::optional< HandleGLES > impeller::TextureGLES::GetSyncFence ( ) const

Definition at line 685 of file texture_gles.cc.

685  {
686  return fence_;
687 }

◆ GetType()

TextureGLES::Type impeller::TextureGLES::GetType ( ) const

Definition at line 599 of file texture_gles.cc.

599  {
600  return type_;
601 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsSliceInitialized()

bool impeller::TextureGLES::IsSliceInitialized ( size_t  slice) const

Definition at line 561 of file texture_gles.cc.

561  {
562  return slices_initialized_[slice];
563 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ IsValid()

bool impeller::TextureGLES::IsValid ( ) const
overridevirtual

Implements impeller::Texture.

Definition at line 243 of file texture_gles.cc.

243  {
244  return is_valid_;
245 }

Referenced by GenerateMipmap(), GetGLHandle(), and SetAsFramebufferAttachment().

◆ IsWrapped()

bool impeller::TextureGLES::IsWrapped ( ) const

Definition at line 671 of file texture_gles.cc.

671  {
672  return is_wrapped_;
673 }

Referenced by impeller::ConfigureFBO(), impeller::BlitCopyBufferToTextureCommandGLES::Encode(), and impeller::EncodeCommandsInReactor().

◆ Leak()

void impeller::TextureGLES::Leak ( )

Reset the internal texture state so that the reactor will not free the associated handle.

Definition at line 238 of file texture_gles.cc.

238  {
239  handle_ = HandleGLES::DeadHandle();
240 }
static HandleGLES DeadHandle()
Creates a dead handle.
Definition: handle_gles.h:44

References impeller::HandleGLES::DeadHandle().

◆ MarkContentsInitialized()

void impeller::TextureGLES::MarkContentsInitialized ( )

Indicates that all texture storage has already been allocated and contents initialized.

This is similar to calling MarkSliceInitialized with all slices.

See also
MarkSliceInitialized.

Definition at line 551 of file texture_gles.cc.

551  {
552  for (size_t i = 0; i < slices_initialized_.size(); i++) {
553  slices_initialized_[i] = true;
554  }
555 }

◆ MarkSliceInitialized()

void impeller::TextureGLES::MarkSliceInitialized ( size_t  slice) const

Indicates that a specific texture slice has been initialized.

Parameters
[in]sliceThe slice to mark as being initialized.

Definition at line 557 of file texture_gles.cc.

557  {
558  slices_initialized_[slice] = true;
559 }

Referenced by impeller::BlitCopyBufferToTextureCommandGLES::Encode().

◆ SetAsFramebufferAttachment()

bool impeller::TextureGLES::SetAsFramebufferAttachment ( GLenum  target,
AttachmentType  attachment_type 
) const

Definition at line 614 of file texture_gles.cc.

616  {
617  if (!IsValid()) {
618  return false;
619  }
620  InitializeContentsIfNecessary();
621  auto handle = GetGLHandle();
622  if (!handle.has_value()) {
623  return false;
624  }
625  const auto& gl = reactor_->GetProcTable();
626 
627  switch (ComputeTypeForBinding(target)) {
628  case Type::kTexture:
629  gl.FramebufferTexture2D(target, // target
630  ToAttachmentType(attachment_type), // attachment
631  GL_TEXTURE_2D, // textarget
632  handle.value(), // texture
633  0 // level
634  );
635  break;
637  gl.FramebufferTexture2DMultisampleEXT(
638  target, // target
639  ToAttachmentType(attachment_type), // attachment
640  GL_TEXTURE_2D, // textarget
641  handle.value(), // texture
642  0, // level
643  4 // samples
644  );
645  break;
646  case Type::kRenderBuffer:
648  gl.FramebufferRenderbuffer(
649  target, // target
650  ToAttachmentType(attachment_type), // attachment
651  GL_RENDERBUFFER, // render-buffer target
652  handle.value() // render-buffer
653  );
654  break;
655  }
656 
657  return true;
658 }
Type ComputeTypeForBinding(GLenum target) const
static GLenum ToAttachmentType(TextureGLES::AttachmentType point)

References ComputeTypeForBinding(), GetGLHandle(), IsValid(), kRenderBuffer, kRenderBufferMultisampled, kTexture, kTextureMultisampled, and impeller::ToAttachmentType().

Referenced by impeller::ConfigureFBO(), and impeller::EncodeCommandsInReactor().

◆ SetCachedFBO()

void impeller::TextureGLES::SetCachedFBO ( HandleGLES  fbo)

Store the FBO object for recycling in the 2D renderer.

The color0 texture used by the 2D renderer will use this texture object to store the associated FBO the first time it is used.

Definition at line 689 of file texture_gles.cc.

689  {
690  cached_fbo_ = fbo;
691 }

Referenced by impeller::EncodeCommandsInReactor().

◆ SetFence()

void impeller::TextureGLES::SetFence ( HandleGLES  fence)

Attach a sync fence to this texture that will be waited on before encoding a rendering operation that references it.

Parameters
[in]fenceA handle to a sync fence.

Definition at line 679 of file texture_gles.cc.

679  {
680  FML_DCHECK(!fence_.has_value());
681  fence_ = fence;
682 }

◆ WrapFBO()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapFBO ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
GLuint  fbo 
)
static

Create a texture by wrapping an external framebuffer object whose lifecycle is owned by the caller.

This is useful for creating a render target for the default window managed framebuffer.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]fboThe fbo
Returns
If a texture representation of the framebuffer could be created.

Definition at line 147 of file texture_gles.cc.

150  {
151  auto texture = std::shared_ptr<TextureGLES>(
152  new TextureGLES(std::move(reactor), desc, false, fbo, std::nullopt));
153  if (!texture->IsValid()) {
154  return nullptr;
155  }
156  return texture;
157 }

References TextureGLES().

Referenced by CreatePlaceholder(), and impeller::SurfaceGLES::WrapFBO().

◆ WrapTexture()

std::shared_ptr< TextureGLES > impeller::TextureGLES::WrapTexture ( std::shared_ptr< ReactorGLES reactor,
TextureDescriptor  desc,
HandleGLES  external_handle 
)
static

Create a texture by wrapping an external OpenGL texture handle. Ownership of the texture handle is assumed by the reactor.

Parameters
[in]reactorThe reactor
[in]descThe description
[in]external_handleThe external handle
Returns
If a texture representation of the framebuffer could be created.

Definition at line 159 of file texture_gles.cc.

162  {
163  if (external_handle.IsDead()) {
164  VALIDATION_LOG << "Cannot wrap a dead handle.";
165  return nullptr;
166  }
167  if (external_handle.GetType() != HandleType::kTexture) {
168  VALIDATION_LOG << "Cannot wrap a non-texture handle.";
169  return nullptr;
170  }
171  auto texture = std::shared_ptr<TextureGLES>(new TextureGLES(
172  std::move(reactor), desc, false, std::nullopt, external_handle));
173  if (!texture->IsValid()) {
174  return nullptr;
175  }
176  return texture;
177 }

References impeller::HandleGLES::GetType(), impeller::HandleGLES::IsDead(), impeller::kTexture, TextureGLES(), and VALIDATION_LOG.

Referenced by impeller::interop::ImpellerTextureCreateWithOpenGLTextureHandleNew().


The documentation for this class was generated from the following files: