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neuron
neuron.dart
SignalReaction
<
T
>
when property
when
dark_mode
light_mode
when
property
bool
Function
(
T
oldValue
,
T
newValue
)
?
when
final
Implementation
final bool Function(T oldValue, T newValue)? when;
neuron
neuron
SignalReaction
<
T
>
when property
SignalReaction class