menu
neuron
neuron.dart
SimplePersistence
<
T
>
remove property
remove
dark_mode
light_mode
remove
property
Future
<
void
>
Function
(
String
key
)
remove
final
Implementation
final Future<void> Function(String key) remove;
neuron
neuron
SimplePersistence
<
T
>
remove property
SimplePersistence class