menu
neuron
neuron.dart
MemoryPersistence
<
T
>
save method
save
dark_mode
light_mode
save
method
@
override
Future
<
void
>
save
(
T
value
)
override
Implementation
@override Future<void> save(T value) async { _stored = value; }
neuron
neuron
MemoryPersistence
<
T
>
save method
MemoryPersistence class