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neuron
neuron.dart
FormSignal
<
T
>
isPristine property
isPristine
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light_mode
isPristine
property
bool
get
isPristine
Whether the field is pristine (not modified).
Implementation
bool get isPristine => !value.isDirty;
neuron
neuron
FormSignal
<
T
>
isPristine property
FormSignal class