menu
neuron
neuron.dart
ShapeMorphSlot
<
T
>
shadowBuilder property
shadowBuilder
dark_mode
light_mode
shadowBuilder
property
List
<
BoxShadow
>
Function
(
T
value
)
?
shadowBuilder
final
Implementation
final List<BoxShadow> Function(T value)? shadowBuilder;
neuron
neuron
ShapeMorphSlot
<
T
>
shadowBuilder property
ShapeMorphSlot class