NeuronFormState<T> constructor

const NeuronFormState<T>({
  1. required T value,
  2. required String? error,
  3. required bool isDirty,
  4. required bool isTouched,
})

Implementation

const NeuronFormState({
  required this.value,
  required this.error,
  required this.isDirty,
  required this.isTouched,
});