NeuronFormState<T> class
Form field state.
Constructors
- NeuronFormState({required T value, required String? error, required bool isDirty, required bool isTouched})
-
const
Properties
Methods
-
copyWith(
{T? value, String? error, bool? isDirty, bool? isTouched}) → NeuronFormState< T> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited