menu
neuron
neuron.dart
ConditionalSlot
<
T
>
orElse property
orElse
dark_mode
light_mode
orElse
property
Widget
Function
(
BuildContext
context
)
?
orElse
final
Implementation
final Widget Function(BuildContext context)? orElse;
neuron
neuron
ConditionalSlot
<
T
>
orElse property
ConditionalSlot class