AnimatedValueSlot<T extends num> class
============================================================================ ADVANCED ANIMATION SLOTS
AnimatedValueSlot - Interpolates numeric values with smooth animations.
Unlike AnimatedSlot which switches widgets, this animates the VALUE itself. Perfect for counters, progress indicators, and numeric displays.
Example:
class ScoreController extends NeuronController {
late final score = Signal<double>(0.0).bind(this);
}
// Animate the number smoothly:
AnimatedValueSlot<double>(
connect: controller.score,
duration: Duration(milliseconds: 800),
curve: Curves.easeOutCubic,
to: (ctx, animatedValue) => Text(
animatedValue.toStringAsFixed(0),
style: TextStyle(fontSize: 48),
),
)
// With formatting:
AnimatedValueSlot<double>(
connect: controller.percentage,
format: (val) => '${val.toStringAsFixed(1)}%',
to: (ctx, formatted) => Text(formatted),
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimatedValueSlot
- Available extensions
Constructors
-
AnimatedValueSlot({Key? key, required Signal<
T> connect, required Widget to(BuildContext context, double animatedValue), Duration duration = const Duration(milliseconds: 500), Curve curve = Curves.easeOutCubic, String format(double value)?, VoidCallback? onAnimationComplete}) -
const
Properties
-
connect
→ Signal<
T> -
final
- curve → Curve
-
final
- duration → Duration
-
final
- format → String Function(double value)?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onAnimationComplete → VoidCallback?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- to → Widget Function(BuildContext context, double animatedValue)
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AnimatedValueSlot< T> > -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onTap(
VoidCallback onTap, {double pressedScale = 0.95}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with tap gesture. -
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
withDelay(
Duration delay) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Add a delay before showing. -
withFade(
{Duration duration = const Duration(milliseconds: 300), Curve curve = Curves.easeInOut}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with fade animation on appear. -
withHero(
Object tag) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with hero animation. -
withScale(
{double begin = 0.8, double end = 1.0, Duration duration = const Duration(milliseconds: 300), Curve curve = Curves.easeOutBack}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with scale animation on appear. -
withShimmer(
{Duration duration = const Duration(milliseconds: 1500), Color baseColor = const Color(0xFFE0E0E0), Color highlightColor = const Color(0xFFF5F5F5)}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Apply a shimmer loading effect. -
withSlide(
{Offset begin = const Offset(0, 0.2), Offset end = Offset.zero, Duration duration = const Duration(milliseconds: 300), Curve curve = Curves.easeOutCubic}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with slide animation on appear.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
formatted<
T extends num> ({Key? key, required Signal< T> connect, required String format(double value), required Widget to(BuildContext context, String formatted), Duration duration = const Duration(milliseconds: 500), Curve curve = Curves.easeOutCubic}) → AnimatedValueSlot<T> - Create with formatted text output