LocusSync class

Sync operations.

Constructors

LocusSync()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

hasSyncBodyBuilder bool
Whether a sync body builder (foreground or headless) is available.
no setter

Static Methods

buildSyncBody(List<Location> locations, JsonMap extras) Future<JsonMap?>
Builds the sync body using the registered callback. Returns null if no builder is registered.
clearQueue() Future<void>
Clears all queued payloads.
clearSyncBodyBuilder() → void
Clears the sync body builder callback.
destroyLocations() Future<bool>
Destroys all stored locations.
enqueue(JsonMap payload, {String? type, String? idempotencyKey}) Future<String>
Enqueues a custom payload for offline-first delivery.
getQueue({int? limit}) Future<List<QueueItem>>
Returns queued payloads.
registerHeadlessSyncBodyBuilder(Future<JsonMap> builder(SyncBodyContext context)) Future<bool>
Registers a headless-compatible sync body builder.
resumeSync() Future<bool>
Resumes syncing after a pause (e.g., token refresh).
setSyncBodyBuilder(SyncBodyBuilder? builder) → void
Sets a callback to build custom HTTP sync body.
sync() Future<bool>
Triggers an immediate sync of pending locations.
syncQueue({int? limit}) Future<int>
Attempts to sync queued payloads immediately.