boundingBox method
- int samples = 100,
Get the bounding box of the spline (approximate, via sampling).
Implementation
({Point min, Point max}) boundingBox({int samples = 100}) {
final pts = sample(samples);
var minX = double.infinity, minY = double.infinity;
var maxX = double.negativeInfinity, maxY = double.negativeInfinity;
for (final p in pts) {
if (p.x < minX) minX = p.x;
if (p.y < minY) minY = p.y;
if (p.x > maxX) maxX = p.x;
if (p.y > maxY) maxY = p.y;
}
return (min: Point(minX, minY), max: Point(maxX, maxY));
}