shouldRepaint method
- covariant DicomShaderPainter oldDelegate
override
Determines if the painter needs to rebuild.
Optimized to only repaint when the visual state (windowing) actually changes.
Implementation
@override
bool shouldRepaint(covariant final DicomShaderPainter oldDelegate) {
return oldDelegate.windowCenter != windowCenter ||
oldDelegate.windowWidth != windowWidth ||
oldDelegate.frameResult != frameResult;
}