ConfettiType enum
Semantic party outcome categories.
Use CelebrationScene.fromConfettiType for preset + palette defaults. You can still override via ConfettiCustomization when calling ConfettiEngine.celebrate.
Values
- triumph → const ConfettiType
-
Positive outcome — cool greens / blues, rain-like calm motion by default.
- dropped → const ConfettiType
-
Negative outcome — muted reds / grays, subdued rain preset by default.
- party → const ConfettiType
-
General party moment — fireworks + rainbow palette by default.
- milestone → const ConfettiType
-
Trophy-style — fireworks + gold tones by default.
- rankUp → const ConfettiType
-
Progress milestone — burst + neon palette by default.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
ConfettiType> - A constant List of the values in this enum, in order of their declaration.