public class Skeleton extends Object
| Constructor and Description |
|---|
Skeleton() |
| Modifier and Type | Method and Description |
|---|---|
void |
add(Link link) |
void |
addAll(Skeleton other) |
void |
computeLayers() |
boolean |
doesTouch(Link other) |
boolean |
doesTouch(Skeleton other) |
Collection<IEntity> |
entities() |
Skeleton |
removeCycle() |
String |
toString() |
public Skeleton removeCycle()
public void add(Link link)
public void addAll(Skeleton other)
public boolean doesTouch(Link other)
public boolean doesTouch(Skeleton other)
public void computeLayers()
public Collection<IEntity> entities()
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